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1 2 3 | Manual | Users Manual | 1.82 MiB |
INSTALLATION INSTRUCTIONS INSTALLATION INSTRUCTIONS Installing the Software NOTE: You may have to temporarily turn off your firewall BEFORE beginning installation. Be sure to turn it back on when installation is complete. 1. Start up your PC and load the CD ROM into the PC's CD-ROM drive. 2. An installation window will appear on your PC screen, as shown. Click
"OK" to begin installation. 4. When directed to do so, insert the Nintendo USB Connector into the USB
port on your PC. NOTE: If you see an error window relating to a high
speed USB device in a low speed USB connection, you can ignore this
and proceed.
3. Select a language and click "OK" to proceed. 5. The necessary files will automatically be installed after the USB connector
is plugged into the PC. 4 5 INSTALLATION INSTRUCTIONS INSTALLATION INSTRUCTIONS Registering Your Nintendo DS In the task bar at the bottom of the PC screen there will be an icon to start the Nintendo Wi-Fi USB Connector registration tool. This tool is used to set permission for individual DS systems to communicate with the USB connector. 3. The registration tool window will show a list of names of any DS systems
that are attempting to connect to the USB connector. Click on the name of your DS and select "Grant permission to connect."
Registration tool icon shown above. The Registration Tool window will open (see illustration, You will use this tool during Wi-Fi compatible game setup when you first configure your DS system to connect up to the USB connector. 1. Double-click on the Registration Tool icon in the Windows XP task bar, as
page 7). 2. Insert a Nintendo WFC compatible game into your Nintendo DS and turn
the power on. Go to the Nintendo Wi-Fi Connection Setup utility and in the Nintendo Wi-Fi Connection Settings screen, select Connect to your Nintendo Wi-Fi USB Connector. After configuration, the Nintendo DS will ask to run a connection test. Select
"OK" to begin test. If the test is successful, your Nintendo DS is ready for online gameplay. See the instruction booklet for the game you are playing for more online gameplay information. If the test is unsuccessful, you will be given an error code and instructions to help resolve setup problems. task bar and then select Nintendo Wi-Fi USB Connector
To uninstall the registration tool, click on "Start" in the Windows XP
Registration Tool in your program list. Select the "uninstall" option
to remove the program. 6 7 WIRELESS COMMUNICATION GUIDELINES TROUBLESHOOTING After you have configured your Nintendo DS to communicate with the USB connector, observe the following wireless signal strength guidelines:
During wireless communication setup or gameplay, an icon will appear on the upper or lower Nintendo DS displays showing the signal strength of the wireless signal. The icon has four modes depending on the signal strength:
0 1 2 3 WEAKER STRONGER For optimal communication, keep the signal strength at 2 or 3 by moving closer to the USB connector if necessary. Follow these guidelines to maintain a strong signal:
Keep the maximum distance between systems and the USB connector at
30 feet (10 meters) or less.
Reorienting the DS systems to the USB connector may boost the signal.
Avoid having people or other obstructions between the DS systems and
Avoid interference from other devices. If communication seems to be
affected by other devices (wireless LAN, microwave ovens, cordless
devices, computers), move to another location if possible or turn off the
8 the USB connector. interfering device. If you have trouble installing or operating this device, please check following before calling for service:
After software installation, your Nintendo DS must be registered with the
USB connector. Review pages 6-7, Registering Your Nintendo DS, to
make sure it is registered correctly.
Verify that your internet connection is working properly.
Your PC must be on and running the Windows XP operating system.
You must be using a Nintendo DS game that includes the Nintendo Wi-Fi
Connection feature.
Check that the Nintendo Wi-Fi USB Connector and/or USB Cable
connections are securely inserted into the USB port.
No more than five Nintendo DS systems can communicate with the USB
connector at one time.
Some games may have a maximum number of players. Check to see if
If you have changed your internet settings, you may have to reinstall the
software for this USB Connector. the maximum number of players has been exceeded. If this device still does not operate correctly after trying the above remedies, please visit our website at www.nintendowifi.com (USA, Canada, and Latin America) or call Nintendo's Customer Service at 1-800-895-1672 (USA and Canada only). 9 WARRANTY & SERVICE INFORMATION Rev. P WARRANTY AND SERVICE INFORMATION You may need only simple instructions to correct a problem with your product. Try our website at www.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-
3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first. HARDWARE WARRANTY Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge. The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last 12 months. GAME & ACCESSORY WARRANTY Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge. SERVICE AFTER EXPIRATION OF WARRANTY Please try our website at www.nintendo.com or call the Consumer Assistance Hotline at 1-800-
255-3700 for troubleshooting information and repair or replacement options and pricing. In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first. WARRANTY LIMITATIONS THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED. ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province. Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A. This warranty is only valid in the United States and Canada. 10 11 REGULATIONS FOR EQUIPMENT USE IN USA AND CANADA FCC and Industry Canada Information In order to comply with FCC radio-frequency radiation exposure guidelines for an uncontrolled exposure, this device and its antenna must not be co-located or operating in conjunction with any other antenna or transmitter. This device complies with Part 15 of the FCC Rules and RSS-210 of Industry Canada. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept interference received, including interference that may cause undesired operation. Changes or modifications not expressly approved by the manufacturer could void the user's authority to operate this device. This equipment has been tested and found to comply with the limits of a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
Reorient or relocate the receiving antenna.
Connect the equipment into an outlet on a circuit different from that to which
Consult the dealer or an experienced radio/TV technician or call Nintendo
Increase the separation between the equipment and receiver. Consumer Service at 1-800-255-3700 for assistance. the receiver is connected.
Nintendo Wi-Fi USB Connector Mode d'Emploi The user may find the following booklet prepared by the Federal Communications Commission helpful: How to Identify and Resolve Radio-TV Interference Problems. This booklet is available from the U.S. Government Printing Office, Washington, D.C., 20402, Stock No. 004-000-00345-4. The term IC before the certification/registration number only signifies that the Industry Canada technical specifications were met. 12 TABLE DES MATIRES INTRODUCTION INTRODUCTION CONSEILS DE PRCAUTIONS ET D'UTILISATION COMPOSANTS INSTRUCTIONS POUR L'INSTALLATION DIRECTIVES CONCERNANT LA COMMUNICATION SANS FIL DPANNAGE INFORMATIONS SUR LA GARANTIE ET LES RPARATIONS RGLEMENTS CONCERNANT L'UTILISATION DE L'QUIPEMENT AUX .-U. ET AU CANADA 15 16 17 1821 22 23 2425 26 Le Nintendo Wi-Fi USB Connector n'est pas compatible avec les concentrateurs de rseau USB, ou avec les cartes ou panneaux d'interface USB 1.0/2.0. NOTE : Le Nintendo Wi-Fi USB Connector peut devinir chaud pendant une opration normale. Exigences pour l'opration du Nintendo Wi-Fi USB Connector :
SE: Windows XP Ordinateur Minimum: Intel Pentium (ou compatible) 800MHz Mmoire Minimum : 256MB Espace de Disque Dur Mimimum : 10MB 2005 Nintendo. BUFFALO INC. 2005. Windows est une marque de commerce dpose ou une marque de commerce de Microsoft Corporation aux tats-Unis et/ou dans d'autres pays. est une marque de commerce de Nintendo. 2005 Nintendo. Tous droits rservs. Le Nintendo Wi-Fi USB Connector est un point d'accs sans fil spcialis qui peut s'installer dans la prise USB d'un PC. Votre PC doit oprer le systme d'exploitation Windows XP pour que cet appareil fonctionne. l'aide de cet USB Connector, jusqu' cinq systmes Nintendo DS peuvent se connecter Internet en mme temps. IMPORTANT: N'oubliez pas de charger le CD-ROM fourni dans votre PC et d'installer les pilotes AVANT d'insrer le Nintendo Wi-Fi USB Connector dans la prise USB de votre PC. (Voir page 4.) Ce mode d'emploi vous indiquera comment installer et configurer le Nintendo Wi-Fi USB Connector sur votre PC. Afin d'effectuer cette configuration et de jouer vos jeux de DS sur Internet, il vous faudra les appareils suivants en plus de l'USB Connector:
1. Un systme de jeux vidos portatif Nintendo DS. 2. Un jeu de Nintendo DS qui offre la fonction Nintendo
Wi-Fi Connection. Recherchez l'icne suivante sur l'emballage des jeux de DS pour savoir quels jeux
offrent cette fonction. 3. Un PC oprant le systme d'exploitation Windows XP et dot d'un
NOTE : Votre PC doit tre allum quand vous jouez aux jeux utilisant l'USB Connector. service Internet haute vitesse ou DSL actif. 15 CONSEILS DE PRCAUTIONS ET D'UTILISATION COMPOSANTS AVERTISEMENT- Interfrencer avec les radiofrquences stimulateur cardiaque. Le Nintendo Wi-Fi USB Connector peut mettre des ondes radio qui peuvent affecter l'opration d'appareils lectroniques se trouvant proximit, y compris les stimulateurs cardiaques.
Ne pas oprer l'USB Connector moins de 9 pouces (25 centimtres) d'un
Si vous avez un stimulateur cardiaque ou tout autre appareil mdical implant,
n'utilisez pas l'USB Connector sans avoir au pralable consult votre mdecin ou le
Observez et suivez bien tous les rglements et rgulations concernant l'utilisation
d'appareils sans fil dans les lieux tels que les hpitaux, les aroports et bord des
avions. Il se peut que leur utilisation dans ces lieux cause des interfrences ou le
mauvais fonctionnement de l'quipement, ce qui pourrait entraner des blessures
corporelles ou des dgts matriels. fabricant de votre appareil mdical. CD-ROM du Nintendo Wi-Fi USB Connector Contient le logiciel dinstallation pour l'USB Connector. IMPORTANT: Insrez ce disque et suivez les instructions affiches sur l'cran AVANT de connecter l'USB Connector dans la prise USB d'un PC. Nintendo Wi-Fi USB Connector Un point daccs sans fil spcialis pour le Nintendo DS qui se branche dans une prise USB de votre PC oprant le systme dexploitation Windows XP. l'USB Connector, ne frappez pas dessus, et vitez tout autre type de maltraitance. 1.Le Nintendo Wi-Fi USB Connector est un appareil lectronique de prcision qui
peut tre endommag par un impact physique direct. Ne faites pas tomber
2.Ne dmontez pas et n'essayez pas de rparer l'USB Connector. Cela
entranerait l'annulation de votre garantie. 3.N'utilisez ou ne rangez pas l'USB Connector l o il pourrait entrer en contact avec
de l'humidit, de la salet, de la poussire, des rsidus, ou autres corps trangers. 4.Maintenez l'USB Connector bien droit lorsque vous l'insrerez dans la prise USB. 5.Ne marchez pas sur le cble USB, ne tirez pas dessus d'un coup sec et ne le
pliez pas. 6.N'exposez pas l'USB Connector une temprature extrmement haute ou basse
et ne l'exposez pas aux rayons de soleil pour des dures excessives. 16 Cble USB Ce cble peut s'utiliser comme extension de la prise USB sur un PC. Utilisez ce cble si vous n'avez pas assez de place pour connecter l'USB Connector directement dans la prise USB, ou si vous avez besoin d'ajuster la position de l'USB Connector pour permettre une meilleure rception sans fil. 17 INSTRUCTIONS POUR L'INSTALLATION INSTRUCTIONS POUR L'INSTALLATION Installer le Logiciel NOTE : Il vous faudra peut-tre teindre votre logiciel coupe-feu temporairement AVANT de commencer linstallation. Veuillez bien vous assurer de le rallumer quand linstallation est finie. 1. Dmarrez votre PC et chargez le CD-ROM ci-inclus dans le lecteur de
disques de l'ordinateur. 2. Une fentre dinstallation s'affichera sur lcran de votre PC, tel qu'illustr
ci-dessous. Cliquez OK pour commencer linstallation. 4. Quand vous y serez invit, branchez le Nintendo Wi-Fi USB Connector
dans la prise USB de votre PC. NOTE : Si vous voyez un message
derreur concernant un appareil USB haut dbit dans une connexion
USB faible dbit, vous pouvez lignorer et continuer. 3. Slectionnez une langue et cliquez OK pour continuer 5. Les fichiers ncessaires seront automatiquement installs aprs avoir
branch l'USB Connector dans votre PC. 18 19 INSTRUCTIONS POUR L'INSTALLATION INSTRUCTIONS POUR L'INSTALLATION Enregistrement de votre Nintendo DS Dans la barre des tches, en bas de lcran du PC, il y aura une icne vous permettant de lancer loutil denregistrement du Nintendo Wi-Fi USB Connector. Cet outil est utilis pour donner la permission diffrents systmes DS de communiquer avec l'USB Connector. 3. La fentre de loutil denregistrement apparatra et affichera la liste des
noms de tous les systmes DS qui tentent de se connecter l'USB
Connector. Cliquez sur le nom de votre DS ans slectionnez Autoriser la
connexion Icne de l'outil d'enregistrement Vous utiliserez cet outil au cours de linstallation des jeux qui fonctionnent avec la fonction Wi-Fi lorsque vous configurerez votre appareil DS pour la premire fois afin qu'il puisse se connecter l'USB Connector 1. Insrez un jeu Nintendo compatible avec la fonction Wi-Fi dans votre
Nintendo DS et allumez-le. Allez dans la section Configuration de la
Wi-Fi, slectionnez Connexion au connecteur Wi-Fi USB Nintendo. 2. Slectionnez OK sur votre Nintendo DS, puis effectuez un double-clic sur licne de loutil denregistrement situe dans la barre des tches de
lcran de votre PC, tel qu'illustr ci-dessus. connexion Wi-Fi Nintendo et sur lcran Paramtres connexion 20 Aprs la configuration, le Nintendo DS vous demandera de faire un test de connexion. Slectionnez OK pour commencer le test. Si le test est russi, votre Nintendo DS sera prt pour jouer en ligne. Consultez le mode d'emploi du jeu auquel vous voulez jouer pour en savoir plus concernant le jeu en ligne. Si le test est un chec, vous obtiendrez un code derreur et des instructions pour vous aider rsoudre les problmes dinstallation.
Pour dsinstaller l'outil d'enregistrement, cliquez sur "Start" dans la
barre des tches de Windows XP, puis slectionnez Nintendo Wi-Fi
USB Connector Registration Tool dans votre liste de programmes.
Slectionnez l'option "uninstall" pour retirer le programme. 21 DIRECTIVES CONCERNANT LA COMMUNICATION SANS FIL DPANNAGE Aprs avoir configur votre Nintendo DS pour qu'il puisse communiquer avec l'USB Connector, suivez les directives suivantes concernant la puissance de signal sans fil:
Lors de la configuration de la communication sans fil ou d'une partie de jeu sans fil, une icne indiquant la puissance du signal de la connexion sans fil s'affichera sur l'cran suprieur ou infrieur du Nintendo DS. Il existe quatre versions de l'icne selon la puissance du signal sans fil, tel qu'indiqu ci-dessous. 0 1 2 3 PLUS FAIBLE PLUS FORT Pour profiter de la meilleure communication possible, maintenez la puissance du signal 2 ou 3 en vous rapprochant de l'USB Connector si ncessaire. signal. systmes et l'USB Connector. Suivez bien les directives suivantes pour maintenir un signal puissant:
Maintenez une distance maximale de 10 mtres (30 pieds) ou moins entre les
Rorientez les appareils DS vers l'USB Connector pour essayer d'amliorer le
Faites en sorte que rien ni personne n'obstrue le signal entre les systmes DS
vitez toutes interfrences avec d'autres appareils. Si la communication
22 semble affecte par d'autres appareils (rseau local RLE sans fil, fours micro ondes, autres appareils sans fil, ordinateurs), dplacez-vous si possible ou teignez l'appareil causant les interfrences. et l'USB Connector. l'USB connector. Consultez pages 20-21, Enregistrement de votre Si vous rencontrez des difficults installer ou oprer cet appareil, veuillez consulter les informations suivantes avant d'appeler pour rparation.
Aprs l'installation de logiciel, votre Nintendo DS doit tre enregistr avec
Nintendo DS, pour tre sr qu'il a t enregistr correctement.
Vrifiez que votre connexion Internet fonctionne bien.
Votre PC doit oprer le systme d'exploitation Windows XP.
Vous devez utiliser un logiciel de jeu Nintendo DS qui offre la fonction
Nintendo Wi-Fi Connection.
Vrifiez que le Nintendo Wi-Fi USB Connector et/ou le cble USB sont
Un maximum de cinq appareils Nintendo DS peut communiquer avec
Certains logiciels de jeu offrent parfois un nombre maximum de joueurs
simultans. Vrifiez bien que le nombre maximum de joueurs n'ait pas t
excd.
Si vous avez chang vos options Internet, il vous faudra peut-tre
rinstaller le logiciel de votre USB Connector. fermement insrs dans la prise USB. l'USB Connector en mme temps. Si cet appareil ne fonctionne toujours pas correctement aprs avoir essay les remdes suggrs ci-dessus, veuillez visiter notre site Web www.nintendowifi.com (tats-Unis, Canada, Amrique Latine) ou appeler la ligne de Service la Clientle de Nintendo au 1-800-895-1672 (tats-Unis et Canada seulement). 23 RENSEIGNEMENTS SUR L'ENTRETIEN ET LA GARANTIE Rev. P RENSEIGNEMENTS SUR L'ENTRETIEN ET LA GARANTIE Vous pourriez n'avoir besoin que de simples instructions pour corriger un problme. Vous pouvez visiter notre site Web www.nintendo.com ou appeler notre Ligne sans frais d'assistance aux consommateurs, au 1 (800) 255-3700, plutt que de retourner chez votre dtaillant. Nos heures d'ouverture sont de 6 h 00 19 h 00, heure du Pacifique, du lundi au dimanche (heures sujettes changement). Si le problme ne peut pas tre rsolu en consultant les renseignements sur les problmes et leurs solutions en ligne, ni au tlphone, on vous offrira un service usine exprs chez Nintendo. Veuillez n'expdier aucun produit sans avoir appel Nintendo au pralable. GARANTIE SUR LES APPAREILS Nintendo garantit lacheteur original que le produit (jeu ou accessoire) ne connatra aucun dfaut de matriaux ou de main-doeuvre pour une priode de trois (3) mois suivant sa date dachat. Si un tel dfaut couvert par la prsente garantie se produit pendant cette priode de trois (3) mois, Nintendo rparera ou remplacera sans frais le produit dfectueux. GARANTIE SUR LES JEUX ET ACCESSOIRES Nintendo garantit lacheteur original que le produit (jeux ou accessoire) ne connatra aucun dfaut de matriaux ou de main-doeuvre pour une priode de trois (3) mois suivant sa date dachat. Si un tel dfaut couvert par la prsente garantie se produit pendant cette priode de trois (3) mois, Nintendo rparera ou remplacera sans frais le produit dfectueux. ENTRETIEN APRS CHANCE DE LA GARANTIE Veuillez visiter notre site Web, www.nintendo.com ou appeler la Ligne dassistance aux consommateurs au 1 (800) 255-3700 pour trouver des renseignements sur les problmes et solutions, sur les options de rparation ou de remplacement et les prix. Dans certains cas, il peut savrer ncessaire dexpdier le produit, PORT PAY ET ASSUR CONTRE DOMMAGES ET PERTE, chez Nintendo. Veuillez nexpdier aucun produit sans appeler Nintendo au pralable. LIMITES DE LA GARANTIE LA PRSENTE GARANTIE SERA NULLE SI LE PRODUIT : (a) A T UTILIS AVEC DAUTRES PRODUITS QUI NE SONT NI VENDUS, NI AGRES PAR NINTENDO (Y COMPRIS, SANS SY LIMITER, LES MCANISMES DAMLIORATION ET DE COPIE DES JEUX, LES ADAPTATEURS ET LES APPAREILS D'ALIMENTATION LECTRIQUE); (b) A T UTILIS DES FINS COMMERCIALES (Y COMPRIS LA LOCATION); (c) SIL A T MODIFI OU ALTR; (d) EST ENDOMMAG CAUSE DE NGLIGENCE, ACCIDENT, UTILISATION ABUSIVE OU DE TOUTES AUTRES CAUSES QUI NE SERAIENT PAS RELIES DES VICES DE MATRIAUX OU DE MAIN-DOEUVRE; OU (e) SI SON NUMRO DE SRIE A T MODIFI, EFFAC OU RENDU ILLISIBLE. TOUTES LES GARANTIES SOUS-ENTENDUES, Y COMPRIS LES GARANTIES DE VALEUR MARCHANDE ET DUNE CONDITION PROPRE SON UTILISATION DANS UN BUT PRCIS SONT, PAR LES PRSENTES, LIMITES AUX PRIODES DE GARANTIE DCRITES CI-DESSUS (12 MOIS OU 3 MOIS SELON LE CAS). NINTENDO NE SERA EN AUCUN CAS TENUE RESPONSABLE DE DOMMAGES ACCIDENTELS OU INDIRECTS RSULTANT DUNE INFRACTION TOUTE STIPULATION EXPLICITE OU IMPLICITE DES GARANTIES. CERTAINS TATS OU PROVINCES NE PERMETTENT PAS LA LIMITATION DE LA DURE DUNE GARANTIE SOUS-ENTENDUE, NI LEXCLUSION DES DOMMAGES ACCIDENTELS OU INDIRECTS. DANS CES CAS, LES LIMITES ET EXCLUSIONS CI-DESSUS MENTIONNES NE SAPPLIQUENT PAS. La prsente garantie vous donne des droits lgaux prcis. Vous pouvez jouir dautres droits qui varient dun tat ou dune province lautre. Ladresse de Nintendo est : Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A. La prsente garantie nest valide quaux tats-Unis et au Canada. 24 RGLEMENTS CONCERNANT L'UTILISATION DE L'QUIPEMENT AUX .-U. ET AU CANADA Renseignements sur la FCC et Industrie Canada Afin de respecter les directives sur l'exposition aux frquences radio de la FCC et concernant les expositions non contrles, le prsent mcanisme et son antenne ne peuvent pas tre situs au mme endroit, ni fonctionner en coopration avec tout autre antenne ou transmetteur. Le prsent mcanisme respecte l'article 15 des rglements de la FCC et RSS-210 d'Industrie Canada. Son utilisation est sujet aux deux conditions suivantes : (1) Ce mcanisme ne doit pas causer d'interfrence nuisible, et (2) ce mcanisme doit accepter toute interfrence extrieure, y compris celle pouvant entraner un mauvais fonctionnement. Tout changement ou modification non approuv expressment par le manufacturier pourrait annuler le droit de l'usager utiliser le prsent mcanisme. Le prsent quipement a t test et satisfait aux limites des mcanismes numriques de catgorie B, suivant l'article 15 des rglements de la FCC. Ces limites sont conues pour offrir une protection raisonnable contre des interfrences nuisibles dans des installations rsidentielles. Le prsent quipement gnre, utilise et peut irradier l'nergie des frquences radio et, s'il n'est pas install, ni utilis, conformment aux instructions, il peut causer une interfrence nuisible aux communications radio. Cependant, il n'est pas garanti qu'une telle interfrence ne puisse se produire dans une installation particulire. Si le prsent quipement cause une interfrence nuisible la rception d'un signal radio ou tlvis, ce qui peut tre dtermin en teignant et en rallumant l'quipement, il est recommand l'utilisateur de corriger la situation en prenant une ou plusieurs des mesures suivantes :
En rorientant ou en relocalisant l'antenne de rception
En augmentant l'espace entre l'quipement et le rcepteur
En branchant l'quipement dans une prise d'un circuit autre que celui o est branch le rcepteur
En consultant un dtaillant ou un technicien radio/tlvision d'exprience, ou en appelant le Service la clientle de
L'utilisateur pourrait trouver utile de consulter une brochure prpare par la Federal Communications Commission amricaine : How to Identify and Resolve Radio-TV Interference Problems. Elle est offerte par le U.S. Government Printing Office, Washington, D.C. 20402, no de stock 004-000-00345-4. Les lettres IC places devant un numro de certification ou d'enregistrement signifient seulement que le produit respecte les spcifications techniques d'Industrie Canada. Nintendo au 1 (800) 255-3700 pour demander de l'aide. 26 POUR PLUS DE RENSEIGNEMENTS OU D'AIDE CONCERNANT LA FONCTION NINTENDO WI-FI CONNECTION, CONSULTEZ LE SITE WWW.NINTENDOWIFI.COM
(.-U., Canada et Amrique Latine) ou appelez le 1-800-895-1672 (.-U. et Canada uniquement), Service la Clientle ATS: 1 (800) 422-4281 25 27 Folleto de Instrucciones Conector Wi-Fi USB de Nintendo NDICE INTRODUCCIN INTRODUCCIN PRECAUCIONES Y NORMAS DE USO COMPONENTES INSTRUCCIONES PARA LA INSTALACIN NORMAS PARA COMUNICACIN INALMBRICA REPARACIN DE AVERAS INFORMACIN SOBRE GARANTA Y SERVICIO REGULACIONES SOBRE EL USO DEL EQUIPO EN CANAD Y EE.UU. 31 32 33 34-37 38 39 40-41 42 El Conector Wi-Fi USB de Nintendo no es compatible con centros de actividad USB (hubs), ni con tarjetas o tableros de interfaz tipo USB 1.0/2.0. NOTA: Puede que el Conector Wi-Fi de Nintendo se caliente un poco durante el uso normal. Requisitos de funcionamiento para el Conector Wi-Fi USB de Nintendo:
Sistema Operativo (OS): Window XP CPU Mnimo: Intel Pentium (o compatible) 800 MHz Memoria mnima: 256MB Espacio de Disco Duro mnima: 10MB 2005 Nintendo. BUFFALO INC. 2005. Windows es marca registrada de la Corporacin Microsoft en los Estados Unidos y/u otros pases. TM y son marcas registradas de Nintendo. 2005 Nintendo. Todos los derechos reservados. El Conector Wi-Fi USB de Nintendo es un accesorio especial para Nintendo DS que funciona como punto de acceso inalmbrico, el cual se puede instalar a un terminal USB en una Computadora Personal. Para que este dispositivo funcione, su computadora debe tener instalado el sistema operativo Windows XP. Utilizando este conector USB, hasta un mximo de cinco sistemas Nintendo DS se pueden conectar simultneamente a la Internet. IMPORTANTE: Ponga el CD ROM incluido e instale el programa en su computadora ANTES de enchufar el Conector Wi-Fi USB de Nintendo al terminal USB de su computadora. (Ver pgina 4.) Este folleto de instrucciones le ensear cmo instalar el Conector Wi-Fi USB de Nintendo en su computadora. Para completar esta instalacin y disfrutar videojuegos de Nintendo DS a travs de la Internet, necesitar los siguientes componentes, adems de este conector USB:
1. Un sistema porttil de videojuegos Nintendo DS. 2. Un videojuego de Nintendo DS que tenga la capacidad de conexin de Nintendo Wi-Fi. Busque este cono en la
envoltura de los juegos de Nintendo DS que incluyan
esta funcin. 3. Una computadora con sistema operativo Windows XP que tenga
activada una cuenta de Internet de banda ancha (tipo broadband). NOTA: Su computadora debe estar encendida mientras juegue utilizando este conector USB. 31 PRECAUCIONES Y NORMAS DE USO COMPONENTES ADVERTENCIA Interferencia de Radio Frecuencia El Conector Wi-Fi USB de Nintendo puede emitir ondas de radio que pueden afectar el funcionamiento de aparatos electrnicos cercanos, incluyendo marcapasos cardacos. conector USB sin consultar primero con su mdico o al fabricante del No utilice el conector USB a menos de 9 pulgadas de un marcapaso. Si tiene instalado un marcapaso u otro aparato mdico, no use el
dispositivo mdico. Observe y respete todas las regulaciones y normas pertinentes al uso de
aparatos inalmbricos en lugares como hospitales, aeropuertos, o a
bordo de aviones. El uso podr interferir o causar mal funcionamiento de
instalaciones en estos lugares, y podra resultar en lesiones a personas o
daos a la propiedad. 1. El Conector Wi-Fi USB de Nintendo es un dispositivo electrnico de precisin que se puede daar a consecuencia de impacto fsico directo. No deje caer,
golpee o someta su conector USB a ningn tipo de abuso. 2. No desarme ni intente reparar el conector USB. Hacer esto anular su garanta. 3. No utilice ni guarde el conector USB en lugares donde pueda entrar en contacto
con humedad, suciedad, polvo, pelusa, o cualquier otro material forneo. 4. Sujete el conector USB de manera recta al insertarlo a un terminal USB. 5. No pise, doble, ni jale del cable USB de manera brusca. 6. No exponga el conector USB a calor o fro extremo, ni lo exponga a la luz del
32 sol por largos perodos de tiempo. CD ROM del Conector Wi-Fi USB de Nintendo Contiene el programa de instalacin para el conector USB. IMPORTANTE: Coloque el disco y siga las instrucciones que aparecen en la pantalla ANTES de insertar el conector USB al terminal USB de su computadora. Conector Wi-Fi USB de Nintendo Accesorio dedicado para ser punto de acceso inalmbrico para Nintendo DS, el cual se conecta a un terminal USB en una computadora con sistema operativo Windows XP. Upper Screen Cable USB Este cable se puede utilizar para aadir una extensin al terminal USB en una computadora. Use este cable si no hay suficiente espacio para enchufar el conector USB directamente al terminal USB, o si necesita regular la posicin del conector USB para obtener mejor recepcin. Touch Screen 33 INSTRUCCIONES PARA LA INSTALACIN INSTRUCCIONES PARA LA INSTALACIN Cmo instalar el Programa NOTE: Puede que tenga que apagar temporalmente su barrera contrafuegos (firewall) ANTES de iniciar la instalacin. Asegrese de volver a encenderla una vez que haya completado la instalacin. 1. Encienda su computadora e introduzca el CD ROM en la disquetera. 2. Como muestra la imagen inferior, en la pantalla de su computadora
aparecer una ventana de instalacin. Pulse OK para iniciar la
instalacin 4. Cuando se le indique, enchufe el conector USB de Nintendo al terminal
USB de su computadora. NOTA: Si ve una ventana con un mensaje de
error relacionado a un aparato USB de alta velocidad en una conexin
USB de baja velocidad, puede ignorarlo y continuar con la instalacin. 3. Seleccione un idioma y pulse OK para continuar. 5. Los archivos necesarios sern instalados, de manera automtica,
despus de que el conector USB sea enchufado a la computadora. 34 35 INSTRUCCIONES PARA LA INSTALACIN INSTRUCCIONES PARA LA INSTALACIN Cmo registrar su Nintendo DS En la barra de tareas, en la parte inferior de la pantalla de su computadora, encontrar un cono para iniciar la herramienta de registro del Conector Wi-Fi USB de Nintendo. Esta herramienta se utiliza para conceder permiso a diferentes sistemas Nintendo DS, para que se comuniquen con el Conector USB. cono de herramienta de registro Esta herramienta se utilizar durante la configuracin de juegos compatibles con Wi-Fi, cuando configure su sistema DS para que se comunique con el conector USB por primera vez. 1. Introduzca un juego compatible con la conexin WFC de Nintendo y
encienda su Nintendo DS. Vaya al programa para Configuracin de
Conexin Wi-Fi de Nintendo. En la pantalla para Configuracin de la
CWF de Nintendo, seleccione Conexin mediante el Conector USB
Wi-Fi de Nintendo. 2. Seleccione OK en su Nintendo DS, luego pulse dos veces sobre el cono
de la herramienta de registro, en la barra de tareas de su computadora,
36 como se indica en la imagen superior. 3. La ventana de la
herramienta de registro
aparecer y mostrar la
lista de nombres de cualquiera de los sistemas DS que estn intentando comunicarse con el conector USB. Pulse sobre el nombre de su DS y seleccione Conceder autorizacin para establecer la conexin. Despus de la configuracin, el Nintendo DS preguntar si desea hacer una prueba de conexin. Seleccione OK para empezar la prueba. Si la prueba es exitosa, su Nintendo DS estar listo para jugar por Internet. Consulte el instructivo del videojuego que est jugando para obtener ms informacin acerca de en cmo jugar a travs de la Internet. Si la prueba no es exitosa, recibir un cdigo de error adems de instrucciones para solucionar problemas de instalacin.
Para quitar la herramienta de registro de su computadora, pulse
en "Inicio" (Start) en la barra de tareas de Windows XP y luego
Nintendo en su lista de programas. Seleccione la opcin de "quitar"
para extraer el programa. seleccione la herramienta de registro del Conector Wi-Fi USB de 37 NORMAS PARA COMUNICACIN INALMBRICA LOCALIZACIN DE AVERAS Despus de que haya configurado su Nintendo DS para que se comunique con su conector USB, siga las siguientes normas para potencia de la seal inalmbrica:
Durante la instalacin de la comunicacin inalmbrica o durante un juego inalmbrico, en la pantalla superior o inferior, aparecer un cono indicando la potencia de la seal inalmbrica. El cono tiene cuatro modalidades dependiendo de la potencia de la seal 0 DBIL 1 2 3 FUERTE Para optimizar la comunicacin, mantenga la potencia de la seal en 2 o 3. Si es necesario, acrquese al conector USB. Siga estos consejos para mantener una seal fuerte:
Mantenga la distancia entre los sistemas y el conector USB a no ms de
30 pies (10 metros). Cambiar la orientacin de los sistemas DS para que apunte hacia al
Evite que haya personas u otros obstculos entre los sistemas DS y el
Evite interferencia de otros artefactos. Si la comunicacin parece ser
afectada por otros artefactos (LAN inalmbrico, hornos de microondas,
aparatos inalmbricos, computadoras), si es posible, muvase a otro
38 lugar o apague el artefacto que est interfiriendo. conector USB, puede aumentar la seal. conector USB. registrado con el conector USB. Revise las pginas 36-37, Cmo registrar Si tiene problemas instalando o usando este sistema, por favor, revise los siguientes detalles antes de llamar para una reparacin:
Despus de la instalacin de el programa, su Nintendo DS deber ser
su Nintendo DS, para asegurarse de que est correctamente registrado. Verifique que su conexin de Internet est funcionando de manera adecuada.
Su computadora debe tener instalado el sistema operativo Windows XP. Debe estar usando un juego de Nintendo DS que tenga la capacidad de
conexin de Nintendo Wi-Fi. Asegrese de que el Conector Wi-Fi USB de Nintendo y/o el Cable USB
estn firmemente conectados al terminal USB. No se pueden comunicar al mismo tiempo ms de cinco sistemas
Nintendo DS al conector USB. Unos juegos tienen un nmero lmite de jugadores. Fjese si ha
sobrepasado el mximo de jugadores permitidos. Si ha cambiado su configuracin de Internet, puede que tenga que volver
a instalar el programa para este conector USB. Si despus de haber probado todas las soluciones mencionadas en esta seccin, este dispositivo todava no funciona correctamente, por favor, visite nuestra pgina web www.nintendowifi.com (EE.UU., Canad y Amrica Latina) o comunquese con Servicio al Consumidor de Nintendo al 1-800-
895-1672 (Solamente EE.UU. y Canad). 39 INFORMACIN SOBRE GARANTA Y SERVICIO Rev. P INFORMACIN SOBRE GARANTA Y SERVICIO Es posible que slo necesite instrucciones sencillas para corregir un problema con su producto. En lugar de ir a su comerciante, trate nuestra pgina de Internet www.nintendo.com, o llame a nuestra lnea de Servicio al Consumidor al1-800-255-3700. El horario de operacin es: Lunes a Domingo, de 6:00 a.m. a 7:00 p.m., Horario Pacfico (las horas pueden cambiar). Si el problema no se puede resolver con la informacin para localizacin de averas disponible por Internet o telfono, se le ofrecer servicio expreso de fbrica a travs de Nintendo. Favor de no enviar ningn producto a Nintendo sin comunicarse primero con nosotros. GARANTA DE SISTEMAS (HARDWARE) Nintendo of America Inc. ("Nintendo") garantiza al comprador original que el sistema ser libre de defectos de material y fabricacin por un perodo de doce (12) meses desde la fecha de compra. Si durante este perodo de garanta ocurre un defecto cubierto bajo esta garanta, Nintendo reparar o reemplazar libre de costo el sistema o componente defectuoso. El comprador original tiene derecho a esta garanta solamente si la fecha de compra se registra al momento de la venta o si el consumidor puede demostrar, a la satisfaccin de Nintendo, que el producto fue comprado dentro de los ltimos 12 meses. GARANTA DE JUEGOS Y ACCESORIOS Nintendo garantiza al comprador original que el producto (juegos y accesorios) ser libre de defectos de material y fabricacin por un perodo de tres (3) meses desde la fecha de compra. Si un defecto cubierto bajo esta garanta ocurre durante este perodo de tres (3) meses de garanta, Nintendo reparar o reemplazar el producto defectuoso libre de costo. SERVICIO DESPUS DEL VENCIMIENTO DE LA GARANTA Por favor trate nuestra pgina de Internet www.nintendo.com, o llame a nuestra lnea de Servicio al Consumidor al 1-800-255-3700 para obtener informacin sobre localizacin de averas y reparacin, u opciones para reemplazo y costos. En ciertos casos, puede ser necesario que nos enve el producto completo, CON ENVO PREPAGADO Y ASEGURADO CONTRA PRDIDA O DAO. Favor de no enviar ningn producto a Nintendo sin comunicarse primero con nosotros. LIMITACIONES DE LA GARANTA ESTA GARANTA NO SE APLICAR SI EL PRODUCTO: (A) ES USADO CON PRODUCTOS NO VENDIDOS NI AUTORIZADOS POR NINTENDO (INCLUYENDO, PERO NO LIMITADO A, APARATOS PARA AUMENTAR O COPIAR LOS JUEGOS, ADAPTADORES, Y FUENTES DE ENERGA ELCTRICA); (B) ES USADO CON PROPSITOS COMERCIALES (INCLUYENDO ALQUILERES); (C) ES MODIFICADO O FORZADO; (D) SE HA DAADO POR DESCUIDO, ACCIDENTE, USO IRRAZONABLE, O POR OTRAS CAUSAS NO RELACIONADAS, MATERIALES DEFECTUOSOS O ARTESANA; O (E) TIENE EL NMERO DE SERIE ALTERADO, BORRADO O HA SIDO REMOVIDO. CUALQUIERA DE LAS GARANTAS IMPLCITAS APLICABLES, INCLUYENDO, LAS GARANTAS DE COMERCIABILIDAD Y LA CONVENIENCIA PARA UN OBJETIVO CONCRETO, SON POR ESTE MEDIO LIMITADAS EN DURACIN A LOS PERODOS DE GARANTA DESCRITOS ANTERIORMENTE
(12 MESES O 3 MESES, COMO APLIQUE). NINTENDO NO SER RESPONSABLE EN NINGUNA OCASIN POR DAOS CONSEQUENTES O INCIDENTALES DEBIDO A INFRINGIOS DE GARANTAS IMPLICADAS O EXPLCITAS. UNOS ESTADOS NO PERMITEN LIMITACIONES EN CUANTO DURA UNA GARANTA IMPLICADA, O LA EXCLUSIN DE DAOS CONSEQUENTES O INCIDENTALES; POR LO TANTO, ES POSIBLE QUE LAS LIMITACIONES ANTES CITADAS NO LE SEAN APLICABLES. Esta garanta le da derechos legales especficos. Usted tambin puede tener otros derechos, los cuales pueden variar de un estado a otro o de una provincia a otra. La direccin de Nintendo es: Nintendo of America Inc., P.O. Box 957, Redmond, WA, 98073-0957, U.S.A. Esta garanta es vlida solamente en los Estados Unidos y Canad. 40 41 REGULACIONES SOBRE EL USO DEL EQUIPO EN CANAD Y EE.UU. Informacin de la Industry Canad y la FCC Para cumplir con las normas de la FCC en cuanto a exposicin de radiacin de radio frecuencia para una exposicin incontrolada, este dispositivo y su antena no deben ser localizados con, o operados en conjunto con cualquier otra antena o transmisor. Este artefacto cumple con la parte 15 de las reglas de la FCC al igual que RSS-210 de la Industry Canada. El funcionamiento se sujeta a las siguientes dos condiciones: (1) Este dispositivo no debe de causar interferencia perjudicial y (2) este aparato debe aceptar cualquier interferencia recibida, incluyendo interferencia que podra causar operacin no deseada. Cambios o modificaciones no aprobadas expresamente por el fabricante podran anular la autorizacin del usuario para operar este aparato. Este equipo ha sido probado y comprobado que cumple con los lmites de un dispositivo digital de Clase B (Class B), de acuerdo con la parte 15 de las reglas de la FCC. Estos limites estn diseados para proveer proteccin razonable contra interferencia perjudicial en una instalacin residencial. Este equipo genera, usa, y puede emitir energa de radio frecuencia y, si no se instala y usa de acuerdo a las instrucciones, puede causar interferencia perjudicial a comunicaciones de radio. Sin embargo, no hay garanta de que no ocurrir interferencia con cualquier instalacin. Si este equipo causa interferencia perjudicial a la recepcin de radio o televisin, lo cual se puede determinar al apagar y prender el equipo, se anima al usuario a que intente corregir la interferencia por uno o ms de los siguientes mtodos:
Vuelva a orientar o localizar a la antena receptor.
Aumenta la separacin entre el equipo y receptor.
Conecte el equipo a un toma de corriente en un circuito diferente de donde est conectado el receptor.
Consulte con el comerciante o un tcnico experto en radio/televisin o llame al Servicio al Cliente de Nintendo 1-800
Es posible que el usuario encuentre til el siguiente folleto preparado por la Comisin Federal de Comunicaciones (Federal Communications Commision): Cmo Identificar y Resolver Problemas de Interferencia de Radio-Televisin
(How to Identify and Resolve Radio-TV Interference Problems). Este folleto est disponible a travs de la Oficina de Impresin del Gobierno de los Estados Unidos (U.S. Government Printing Office), en Washington, D.C., 20402, Nmero de Existencia (Stock No.) 004-000-00345-4. El Trmino "IC" antes del nmero de certificacin/registro slo significa que se han cumplido las especificaciones tcnicas de Industry Canad. 255-3700 para asistencia. 42 PARA OBTENER INFORMACON O ASISTENCIA ADICIONAL CON LA CONEXIN WI-FI DE NINTENDO, VISITE WWW.NINTENDOWIFI.COM
(EE.UU., Canad y Amrica Latina) o llame al 1-800-895-1672
(solamente en EE.UU. y Canad), TTY para personas con Impedimento Auditivo: 800-422-4281 43
1 2 3 | Users Manual Part 1 | Users Manual | 2.63 MiB |
User Manual Buffalo AirStation Wireless USB 2.0 Adapter WLI-U2-KG54AI www.buffalotech.com/wireless Installation Wireless USB 2.0 Adapter Installation & Conguration 1. Installing the Wireless USB 2.0 Adapter:
Insert the USB Adapter into your Laptop or Desktop PC as shown. USB ports may be located on the rear, front or side of your PC depending on the design. If there are multiple ports, choose the port that is free of interference to maximize antenna reception. 2 Installation 2. Device Discovery:
Once inserted, Windows will automatically discover the presence of new hardware. Various popup clouds will appear from the Windows taskbar. During this time, allow Windows and the Wireless USB Adapter to communicate. The process should take about one minute. Click Next if the Found New Hardware Wizard appears as shown above. 3 Installation 3. Wireless Adapter Driver Installation:
In Windows XP or 2000, the following dialog box may appear as drivers are installed. If so click Yes or Continue Anyway to nish installing the necessary drivers. Windows 98SE/ME/2000 users should skip to page 9. 4 Completing Installation on Windows XP 4. Completing Driver Installation for Windows XP:
When the driver has completed installing on a Windows XP PC click Finish. If you wish to use Windows Wireless Zero Conguration Service click No on the new dialog box and go on to page 6. Otherwise, click Yes on the new dialog box that will appear to install Buffalos Client Manager and go on to page 12. 5 Using Wireless Zero Conguration Service 3. Conguring Wireless Zero Conguration Service:
If the Wireless Zero Conguration Service is activated, Windows will scan for available wireless access points once the Wireless PCI Adapter is properly installed. If Windows detects one or more access points, a network-
ing icon appears on the task bar. One or more wireless networks are available appears as a caption accompanying the icon. Note: If the Wireless Zero Conguration Ser-
vice is not functioning, select Start>Control Panel>Administrative Tools>Services. Select Automatic in the Startup Type eld of Wire-
less Zero Conguration Service to enable the Wireless Zero Conguration Service. The default value of Wireless Zero Conguration Service is Automatic. Right click the networking icon in the taskbar and select View Available Wireless Networks to display a list of available wireless networks. Select an access point network name or SSID and click the Connect button to establish a connec-
6 Using Wireless Zero Conguration Service Click the Advanced button to enter an SSID network name or WEP/WPA en-
cryption key, if either is necessary. To add an SSID network name that is not 7 Using Wireless Zero Conguration Service To congure a WEP/WPA encryption key, select the appropriate wireless network and click the Con-
gure button. From the pull down menu, select the appropriate Network Authentication and Data Encryption for the wireless network. Enter and conrm the Network Key and Key Index. Click the OK button when nished. Note: Buffalo Technology recommends that users of the Wireless Zero Conguration Service upgrade to the latest version freely available at:
http://www.microsoft.com. For advanced support in using Windows XPs Wireless Zero Conguration Service, refer to the Buffalo Support Web Site: http://www.buffalotech. com/wireless/support Skip to Page 12 if you are not using Windows XP or prefer not to use Windows XP's Wireless Zero Configuration Service. 8 Completing Installation on Windows 98SE/ME/2000 4. Completing Driver Installation for Windows 98SE/ME/2000:
When the driver has completed installing on a Windows XP PC click Finish. Click Yes on the new dialog box that will appear to install Buffalos Client Man-
ager. 9 Placeholder 10 Placeholder 11 Client Manager Client Manager Use Client Manager to congure your wireless network. Use Client Manager to survey and connect to available access points, enable and use WEP/WPA en-
cryption, and create connection proles. Note: Client Manager does not function properly if the Windows XP Wireless Zero Conguration Service is enabled. Installing Client Manager Once the InstallShield Wizard launches, click the Next button to begin the software installation. 12
1 2 3 | Users Manual Part 2 | Users Manual | 1.32 MiB |
Client Manager Once the Installer Wizard launches, click the Next button to begin the software installation. Press I Agree to accept the license agreement and continue the installation 13 Client Manager Press the OK button to nish and close the installation program. Press the Exit button to exit the Client Manager installation utility. The Buffalo Client Manager is now installed and running, right clicking on its icon (the black notebook icon) will allow you to begin using it. 14 Client Manager Conguration Client Manager Conguration Use Client Manager to congure your wireless network. To assist in conguring your wireless network, Client Manager consists of the Status page, the Survey page, and the Proles page. You can access each page by clicking the corre-
sponding button on Client Manager. In addition to these pages, several dialog boxes are available to meet specialized conguration needs. You can access the Edit Prole dialog box, New Prole dialog box, IP Conguration dialog box, or WEP Conguration dialog box using the Client Manager pages. Status Page Click the Status button to open this page. By default, this page is dis-
played when you start Client Manager. This page displays the status of the connection be-
tween the wireless adapter and another wireless device. This page only displays connection information no changes to the connection can be made from this screen. This page includes the following components:
15 Client Manager Conguration Rate The speed that the two wireless clients are communicating at. If the Client Manager is not connected to a remote wireless device (access point or another client) then no rate will be displayed. Channel The channel that the two wireless clients are communicating at. If the Client Manager is not connected to a remote wireless device (access point of another client) then no channel will be displayed. The available chan-
nels for use are 1-11. Security The type of encryption that the two wireless clients are communicat-
ing with. If the Client Manager is not connected to a remote wireless device
(access point of another client) then No Encryption will be displayed. IP Address The IP address of the machine the Client Manager is installed on. If the Client Manager is not connected to a remote wireless device (access point of another client) or is not connected to a network with DHCP, then no IP address will be displayed. MAC Address The MAC address of the wireless client device inside the com-
puter Client Manager is installed on. If no wireless device is present in the computer, then no MAC Address will be displayed. Signal Strength Displays the strength of the signal. Signal Strength is based on the peak signal level the wireless adapter receives from the wireless device to which it is connected. Next to the signal level is the wireless hardware type 16 Client Manager Conguration Survey Page Click the Survey button to open this page. Use this page to survey the area, dis-
play available access points, and connect to available access points. This page includes the following components:
Wireless SSID Displays the SSID as-
sociated with each available access point. The SSID is the unique net-
work name that functions as an iden-
tier for your wireless devices. All wireless devices on a network must use identical SSIDs to successfully associate with other devices on the network. buffalo_test is an example of a valid SSID. Mode Displays the mode/rate set that the remote wireless device is offering. Key Displays whether the wireless network is using any sort of encryption. 17 Client Manager Conguration Once the Connect button is pressed, you will be prompted to enter any encryp-
tion related information. The Acquire IP automatically checkbox tells the client device to obtain an IP automati-
cally from a DHCP server. This is the rec-
ommended setting. The Encryption drop down list allows you to select the type of encryption for the net-
work. By default the proper encryption type should already be selected. In the event that no encryption is used, leave the No Encryption option selected. by the wireless network must be inputted. Please consult your wireless access point or routers documentation for proper input of the encryption keys. Some wireless networks may require you to enter multiple keys, in this event, four separate elds are available for encryption keys. The Save settings as a prole option will store this wireless network in your pro-
les. This means you will automatically connect to this network when inside 18 Proles Page Client Manager Conguration Click the Proles button to open this page. Use this page to access your proles. Proles allow you to save the information associated with a specic wireless network so you can quickly and easily connect to that network when you are in that loca-
tion. The Proles page allows you to add, delete, and edit your proles, as well as import and export data. Connect Click the Connect button to connect to the selected prole and return to the Status page. Edit Click the Edit button to edit the selected proles settings. The Edit but-
ton also allows you to delete a prole no longer used or required. Add Click the Add button to add a prole manually. You will need important information such as SSID, encryption settings, and network type. 19 Client Manager Conguration New Prole Dialog Box Use this dialog box to create a new prole. Prole Name Enter the name you want to associ-
ate with the new prole. Network Type Select the network mode you want to associate with the new prole. Select Infra-
structure if your network consists of both wired and wireless devices that communicate through a central device, such as an access point. Select Ad-hoc if your network consists of only wire-
less devices that communicate with each other directly. must use identical SSIDs to successfully associate with other devices on the Network Name SSID Enter the SSID of your net-
network. myssid is an example of a valid SSID. Channel Displays the channel associated with the new prole. The channel indicates what range of frequencies the radio waves emitted by the wireless device are occupying. Devices that meet 802.11b and 802.11g standards can use channels 1-11 within the 2.4 GHz spectrum. Encryption Type Displays the types of encryptions available. Once selected, you will be required to enter the Encryption Key Number and the Encryption Key as well. For the Encryption Key Number, it is recommended to use 1 unless specied to by an administrator. 20 Client Manager Conguration Advanced Prole Options Network Tab Displays the network information tab. A static IP can be speci-
ed for this wireless prole here. It is not recommended to change any of these settings unless specied by an administrator. Browser Tab Displays settings to change your browser preferences for this wireless prole. A specic home page can be specied when connected to this wireless prole as can specic proxy server addresses. Printers Tab Displays the printers tab. A specic default printer can be asso-
ciated to this prole. Thus, when connected to this prole, a specic printer will be used as the default printer. Network Tab Displays the network information tab. A static IP can be speci-
ed for this wireless prole here. It is not recommended to change any of these settings unless specied by an administrator. AOSS Icon The AOSS icon is used to launch AOSS client requests for AOSS communication. Inside your wireless clients box, an AOSS supplement guide is present. This guide leads to step-by-
21 Placeholder 22 Wireless Zero Conguration Wireless Zero Conguration Service (Windows XP) Windows XP offers the Wireless Zero Conguration Service to support 802.11b and 802.11g wireless networking. This service automatically polls the area for available wireless access points. If an available wireless access point is found, Windows attempts to connect to the access point. If no available wireless ac-
cess points are found, you must manually add the access points. Note: The Wireless Zero Conguration Service and Client Manager do not function properly together. If you want to use Client Manager, you must disable the Wireless Zero Conguration Service. Enabling the Wireless Zero Conguration Service Select StartControl PanelAdministrative ToolsServices to open the Services win-
dow. Select Automatic in the Startup Type eld of Wireless Zero Conguration Service to enable the Wireless Zero Conguration Service. Note: The default Startup Type value of Wireless Zero Conguration Service is Automatic. Disabling the Wireless Zero Conguration Service Select StartControl PanelAdministrative ToolsServices to open the Services win-
dow. Select Disabled in the Startup Type eld of Wireless Zero Conguration Service to disable the Wireless Zero Conguration Service. 23 Placeholder 24 Specications Communication Range Indoor Speed 165 ft. (50m) 54Mbps 11Mbps 300 ft. (90m) 375 ft. (115m) 1Mbps Outdoor 525 ft. (160m) 1310 ft. (400m) 1750 ft. (550m) All distances are estimated. Wireless connections may be affected as physical conditions and circumstances vary. 25 Troubleshooting / FAQ Troubleshooting / FAQ Use this section to locate answers to frequently asked questions. What should I do if I already have a version of Client Manager on my PC?
Update your Client Manager to the version on the CD. If you do not update your Client Manager, there could be a loss of functionally, as some versions of Client Manager will not work properly with the G54 Wireless 54Mbps Desktop PCI Adapter. Before updating Client Manager, you must uninstall all previous versions of Client Manager. To update your Client Manager, load the Air Navigator CD and select Install Client Manager. Why won't all my network clients work?
Some operating systems support only a limited number of network clients. Windows 98/Me: These operating systems support only four network clients. If you install more than four network clients, only the rst four clients you install will work. Will Client Manager support all operating systems?
Client Manager and the G54 Wireless 54Mbps Desktop PCI Adapter currently support only Windows 98/ME/2000/XP. They do not currently support Windows NT, Mac OS, or Linux. For more information, refer to the Mac OS and Linux page 26 Troubleshooting / FAQ Why won't Client Manager function properly?
Windows XP The Wireless Zero Conguration Service conicts with Client Man-
ager. Select StartControl PanelAdministrative ToolsServices to open the Services window. Select Disabled in the Startup Type eld of Wireless Zero Conguration Service to disable the Wireless Zero Conguration Service. I have more than one Air Navigator CD. Do I need more than one CD?
No. You receive the same Air Navagator CD with each Buffalo Technology ac-
cess point and wireless adapter. The CDs are identical and you only need one copy. 27 Glossary 10BaseT or 100BaseTx: 802.3 based Ethernet network that uses UTP (Un-
shielded twisted pair) cable and a star topology. 10 is 10 Mbps and 100 is 100 Mbps. 802.1x: The standard for wireless LAN authentication used between an AP and a client. 802.1x with EAP will ini-
tiate key handling. Ad-Hoc Network: The wireless network based on a peer-to-peer communica-
tions session. Also referred to as AdHoc. Bandwidth: The transmission capac-
ity of a computer or a communication channel, stated in Megabits per sec-
ond (Mbps). BSS (Basic Service Set): An 802.11 net-
working framework that includes an Access Point. Bus Mastering: A system in which the specied Input/Output device (e.g. NIC Card) can perform tasks without the intervention of the CPU. Client: A PC or workstation on a net-
work. Cross-Over Wiring: A UTP cable that has its transmit and receive pair crossed to allow communications between two devices. DCE (Data Communications Equipment):
Hardware used for communication with a Data Terminal Equipment (DTE) device. Default Gateway: The IP Address of either the nearest router or server for the LAN. Default Parameter: Parameter set by the manufacturer. Destination Address: The address por-
tion of a packet that identies the intended recipient station. 28 Glossary DHCP (Dynamic Host Conguration Proto-
col): Based on BOOTP, it uses a pool of IP addresses, which it assigns to each device connected to it, and retrieves the address when the device becomes dormant for a period of time. DNS (Domain Name System): System used to map readable machine names into IP addresses Driver: Software that interfaces a com-
puter with a specic hardware device. DSSS (Direct Sequence Spread Spectrum):
Method of spreading a wireless signal into wide frequency bandwidth. DTE (Data Terminal Equipment): Device that con10BaseT or 100BaseTx: 802.3 based Ethernet network that uses UTP
(Unshielded twisted pair) cable and a star topology. 10 is 10 Mbps and 100 is 100 Mbps. 802.1x: The standard for wireless LAN authentication used between an AP and a client. 802.1x with EAP will ini-
tiate key handling. Ad-Hoc Network: The wireless network based on a peer-to-peer communica-
tions session. Also referred to as AdHoc. Bandwidth: The transmission capac-
ity of a computer or a communication channel, stated in Megabits per sec-
ond (Mbps). BSS (Basic Service Set): An 802.11 net-
working framework that includes an Access Point. Bus Mastering: A system in which the specied Input/Output device (e.g. NIC Card) can perform tasks without the intervention of the CPU. Client: A PC or workstation on a net-
work. Cross-Over Wiring: A UTP cable that has 29 Glossary its transmit and receive pair crossed to allow communications between two devices. DCE (Data Communications Equipment):
Hardware used for communication with a Data Terminal Equipment (DTE) device. Default Gateway: The IP Address of either the nearest router or server for the LAN. Default Parameter: Parameter set by the manufacturer. Destination Address: The address portion of a packet that identies the intended recipient station. DHCP (Dynamic Host Conguration Proto-
col): Based on BOOTP, it uses a pool of IP addresses, which it assigns to each device connected to it, and retrieves the address when the device becomes dormant for a period of time. DNS (Domain Name System): System used to map readable machine names into IP addresses Driver: Software that interfaces a com-
puter with a specic hardware device. DSSS (Direct Sequence Spread Spectrum):
Method of spreading a wireless signal into wide frequency bandwidth. DTE (Data Terminal Equipment): Device that controls data owing to and from a computer. Dynamic IP Address: An IP address that is automatically assigned to a client station in a TCP/IP network, typically by a DHCP server. ESS (Extended Service Set): A set of two or more BSSs that form a single sub-
network. ESS-ID is user identication used in the ESS LAN conguration. Ethernet: The most widely used ar-
30 Glossary chitecture for Local Area Networks
(LANs). It is a shared-media network architecture. The IEEE 802.3 standard details its functionality. Ethernet cable: A wire similar to tele-
phone cable that carries signals be-
tween Ethernet devices. File and Print Sharing: A Microsoft ap-
plication that allows computers on a network to share les and printers. Firmware: Programming inserted into programmable read-only memory, thus becoming a permanent part of a com-
puting device. Frame: A xed block of data, transmit-
ted as a single entity. Also referred to as packet. Full-Duplex: To transmit on the same channel in both directions simultane-
ously. Gbps (Giga Bits per second): One billion bits per second. Half-duplex: To transmit on the same channel in both directions, one direc-
tion at a time. Hub: A device which allows connec-
tion of computers and other devices to form a LAN. IEEE (Institute of Electrical and Electronics Engineers): The professional organiza-
tion which promotes development of electronics technology. IP (Internet Protocol) Address: A unique 32-binary-digit number that identies each sender or receiver of information sent in packets. Infrastructure: A wireless network or other small network in which the wire-
less network devices are made a part of the network through the Access Point. 31 Glossary ISP (Internet Service Provider): A company that provides access to the Internet and other related services. IV (Initialization Vector): The header sec-
tion of a message packet. LAN (Local Area Network): A group of computers and peripheral devices con-
nected to share resources. LED (Light Emitting Diode): The lights on a hardware device representing the activity through the ports. MAC (Medium Access Control) Address: A unique number that distinguishes net-
work cards. Mbps (Mega Bits Per Second): A measure-
ment of millions of bits per second. MDI/X (Media Dependent Interface/Cross-
over): Port on a network hub or switch that crosses the incoming transmit lines with the outgoing receive lines. MHz (MegaHertz): One million cycles per second. MIB II: A database containing perfor-
mance information and statistics on each device in a network. MIPS (Million Instructions Per Second): A measurement of processing speed. NAT (Network Address Translation): An internet standard that enables a LAN to use one set of IP addresses for internal trafc and a second set for external trafc. NIC (Network Interface Card): An expan-
sion card connected to a computer so the computer can be connected to a network. Packet: A block of data that is trans-
ferred as a single unit, also called a frame or a block. Packet Filtering: Discarding unwanted 32 Glossary network trafc based on its originating address or its type. PCI (Peripheral Component Interconnect): A bus that is connected directly to the CPU. PCMCIA (Personal Computer Memory Card International Association) Card: Remov-
able module that adds features to a portable computer. Ping (Packet Internet Groper): An Internet utility used to determine whether a particular IP address is online. Plug and Play: Hardware that, once installed (plugged in), can immedi-
ately be used (played), as opposed to hardware that requires manual conguration. PoE (Power over Ethernet): A mechanism to send DC power to a device using a CAT5 Ethernet cable. PPPoE (Point-to-Point Protocol over Eth-
ernet): A specication for connect-
ing users on an Ethernet line to the Internet through a common broadband medium. Protocol: A standard way of exchang-
ing information between computers. RADIUS (Remote Authentication Dial In User Service): A server that issues authenti-
cation key to clients. RAM (Random Access Memory): Non-per-
manent memory. Repeater Hub: A device that collects, strengthens and transmits information to all connected devices, allowing the network to be extended to accommo-
date additional workstations. RC4: The encryption algorithm that is used in WEP. RJ-45 connector: An 8-pin connector used between a twisted pair cable and 33 Glossary a data transmission device. ROM (Read Only Memory): Permanent memory. Router: Device that can connect in-
dividual LANs and remote sites to a server. Roaming: The ability to use a wireless device while moving from one access point to another without losing the connection. Script: A macro or batch le contain-
ing instructions and used by a com-
puter to perform a task. Server: Any computer that makes les or peripheral devices available to us-
ers of the network and has a resident Network OS. SMTP (Simple Mail Transfer Protocol): The protocol used to dene and deliver electronic mail (E-mail) from one loca-
tion to another. SNMP (Simple Network Management Proto-
col: An application layer protocol that outlines the formal structure for com-
munication among network devices. Static IP Address: A permanent IP ad-
dress is assigned to a node in a TCP/IP network. Also known as global IP. STP (Shielded Twisted Pair): Twisted Pair cable wrapped in a metal sheath to provide extra protection from external interfering signals. Subnet Mask: An eight-byte address divided into 4 parts separated by peri-
ods. TCP/IP (Transmission Control Protocol/Inter-
net Protocol: Protocol used by comput-
ers when communicating across the Internet or Intranet. TFTP (Trivial File Transfer Protocol): Sim-
34 FCC / CE Information ple form of FTP (File Transfer Protocol), which Uses UDP (User Datagram Protocol), rather than TCP/IP for data transport and provides no security features. TKIP (Temporal Key Integrity Protocol): An encryption method replacing WEP. TKIP uses random IV and frequent key exchanges. Topology: The shape of a LAN (Local Area Network) or other communications sys-
tem. Twisted Pair: Cable that comprises 2 or more pair of insulated wires twisted togeth-
er. UDP (User Datagram Protocol): A communication method (protocol) that offers a limited amount of service when messages are exchanged between computers in a network. UDP is used as an alternative to TCP/IP. Uplink: Link to the next level up in a communication hierarchy. UTP (Unshielded Twisted Pair) cable: Two or more unshielded wires twisted together to form a cable. WAN (Wide Area Network): A networking system covering a wide geographical area. WEP (Wired Equivalent Privacy): An encryption method based on 64 or 128-bit algo-
rithm. Web Browser: A software program that allows viewing of web pages. Wi-Fi (Wireless Fidelity): An organization that tests and assures interoperability 35 36 FCC / CE Information 37 Warranty Information Buffalo Technology (USA), Inc. products comes with a two-year limited warranty from the date of purchase. Buffalo Technology (USA), Inc. warrants to the original purchaser the product; good operating condition for the warranty period. This war-
ranty does not include non-Buffalo Technology (USA), Inc. installed components. If the Buffalo product malfunctions during the warranty period, Buffalo Technol-
ogy (USA) Inc. will, replace the unit, provided the unit has not been subjected to misuse, abuse, or non-Buffalo Technology (USA), Inc. authorized alteration, modications or repair. All expressed and implied warranties for the Buffalo Technology (USA) Inc. product line including, but not limited to, the warranties of merchantability and tness of a particular purpose are limited in duration to the above period. Under no circumstances shall Buffalo Technology (USA), Inc. be liable in any way to the user for damages, including any lost prots, lost savings or other incidental or consequential damages arising out of the use of, or inability to use the Buffalo products. In no event shall Buffalo Technology (USA), Inc. liability exceed the price paid for the product from direct, indirect, special, incidental, or consequential damages resulting from the use of the product, its accompanying software, or its documen-
38 Contact Information ADDRESS Buffalo Technology (USA), Inc. 4030 West Braker Lane, Suite 120 Austin, TX 78759-5319 GENERAL INQUIRIES Monday through Friday 8:30am-5:30pm CST Direct: 512-794-8533 Toll-free: 800-456-9799 Fax: 512-794-8520 Email: sales@buffalotech.com TECHNICAL SUPPORT North American Technical Support by phone is available 24 hours a day, 7 days a week. (USA and Canada). Toll-free: (866) 752-6210 Email: info@buffalotech.com 39 4030 W. Braker Ln. Suite 120 Austin, Texas 78759 Tel: 800-456-9799 Technical Support is available 24 hours a day, 7 days a week
(USA / Canada) Toll-Free: 866-752-6210 email: info@buffalotech.com 2004, Buffalo Technology (USA), Inc. 40 Federal Communication Commission Interference Statement This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one of the following measures:
- Reorient or relocate the receiving antenna.
- Connect the equipment into an outlet on a circuit different from that Increase the separation between the equipment and receiver. to which the receiver is connected.
- Consult the dealer or an experienced radio/TV technician for help. FCC Caution: Any changes or modifications not expressly approved by the party responsible for compliance could void the user's authority to operate this equipment. This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. IMPORTANT NOTE:
FCC Radiation Exposure Statement:
This equipment complies with FCC radiation exposure limits set forth for an uncontrolled environment. This device complies with FCC RF Exposure limits set forth for an uncontrolled environment, under 47 CFR 2.1093 paragraph (d)(2). This transmitter must not be co-located or operating in conjunction with any other antenna or transmitter.
frequency | equipment class | purpose | ||
---|---|---|---|---|
1 | 2005-10-21 | 2412 ~ 2462 | DTS - Digital Transmission System | Class II permissive change or modification of presently authorized equipment |
2 | 2004-12-14 | 2412 ~ 2462 | DTS - Digital Transmission System | |
3 | 2004-08-20 | 2412 ~ 2462 | DTS - Digital Transmission System | Original Equipment |
app s | Applicant Information | |||||
---|---|---|---|---|---|---|
1 2 3 | Effective |
2005-10-21
|
||||
1 2 3 |
2004-12-14
|
|||||
1 2 3 |
2004-08-20
|
|||||
1 2 3 | Applicant's complete, legal business name |
BUFFALO INC.
|
||||
1 2 3 | FCC Registration Number (FRN) |
0005866322
|
||||
1 2 3 | Physical Address |
AKAMONDORI Bldg., 30-20, Ohsu 3-chome, Naka-ku
|
||||
1 2 3 |
Nagoya, N/A 460-8315
|
|||||
1 2 3 |
Japan
|
|||||
app s | TCB Information | |||||
1 2 3 | TCB Application Email Address |
s******@curtis-straus.com
|
||||
1 2 3 |
h******@americantcb.com
|
|||||
1 2 3 | TCB Scope |
A4: UNII devices & low power transmitters using spread spectrum techniques
|
||||
app s | FCC ID | |||||
1 2 3 | Grantee Code |
FDI
|
||||
1 2 3 | Equipment Product Code |
04600022-0
|
||||
app s | Person at the applicant's address to receive grant or for contact | |||||
1 2 3 | Name |
M******** I********
|
||||
1 2 3 | Title |
General Manager
|
||||
1 2 3 | Telephone Number |
81(50********
|
||||
1 2 3 | Fax Number |
81(50********
|
||||
1 2 3 |
i******@melcoinc.co.jp
|
|||||
app s | Technical Contact | |||||
1 2 3 | Firm Name |
Advance Data Technology Corporation (Hwa Ya)
|
||||
1 2 3 |
Advance Data Technology Corp.
|
|||||
1 2 3 | Name |
C****** C****
|
||||
1 2 3 |
E******** W****
|
|||||
1 2 3 | Physical Address |
No. 19, Hwa Ya 2nd Rd., Kwei Shan Hsiang
|
||||
1 2 3 |
No.19, Hwa Ya 2nd Rd.
|
|||||
1 2 3 |
No.19, Hwa Ya 2nd Rd., Kueishan
|
|||||
1 2 3 |
Taoyuan Hsien, 333
|
|||||
1 2 3 |
Taoyuan, 333
|
|||||
1 2 3 |
Taiwan
|
|||||
1 2 3 | Telephone Number |
886-3******** Extension:
|
||||
1 2 3 |
+886-******** Extension:
|
|||||
1 2 3 | Fax Number |
886-3********
|
||||
1 2 3 |
+886-********
|
|||||
1 2 3 |
C******@adt.com.tw
|
|||||
1 2 3 |
e******@adt.com.tw
|
|||||
app s | Non Technical Contact | |||||
1 2 3 | Firm Name |
Advance Data Technology Corporation
|
||||
1 2 3 | Name |
S****** H****
|
||||
1 2 3 | Physical Address |
No. 19, Hwa Ya 2nd Rd., Kwei Shan Hsiang
|
||||
1 2 3 |
Taoyuan Hsien, 333
|
|||||
1 2 3 |
Taiwan
|
|||||
1 2 3 | Telephone Number |
886-3******** Extension:
|
||||
1 2 3 | Fax Number |
886-3********
|
||||
1 2 3 |
s******@adt.com.tw
|
|||||
app s | Confidentiality (long or short term) | |||||
1 2 3 | Does this application include a request for confidentiality for any portion(s) of the data contained in this application pursuant to 47 CFR § 0.459 of the Commission Rules?: | Yes | ||||
1 2 3 | Long-Term Confidentiality Does this application include a request for confidentiality for any portion(s) of the data contained in this application pursuant to 47 CFR § 0.459 of the Commission Rules?: | No | ||||
if no date is supplied, the release date will be set to 45 calendar days past the date of grant. | ||||||
app s | Cognitive Radio & Software Defined Radio, Class, etc | |||||
1 2 3 | Is this application for software defined/cognitive radio authorization? | No | ||||
1 2 3 | Equipment Class | DTS - Digital Transmission System | ||||
1 2 3 | Description of product as it is marketed: (NOTE: This text will appear below the equipment class on the grant) | Nintendo Wi-Fi USB Connector | ||||
1 2 3 | Wireless LAN 802.11g USB2.0 Adapter | |||||
1 2 3 | Related OET KnowledgeDataBase Inquiry: Is there a KDB inquiry associated with this application? | No | ||||
1 2 3 | Modular Equipment Type | Does not apply | ||||
1 2 3 | Purpose / Application is for | Class II permissive change or modification of presently authorized equipment | ||||
1 2 3 | Original Equipment | |||||
1 2 3 | Composite Equipment: Is the equipment in this application a composite device subject to an additional equipment authorization? | No | ||||
1 2 3 | Related Equipment: Is the equipment in this application part of a system that operates with, or is marketed with, another device that requires an equipment authorization? | No | ||||
1 2 3 | Grant Comments | Power Output is Conducted. This transmitter must not be co-located with any other transmitters or antennas. The highest reported SAR value is: Body 0.586 W/kg | ||||
1 2 3 | Power Output is Conducted. This transmitter must not be co-located with any other transmitters or antennas. The highest reported SAR value is: Body 0.586 W/kg | |||||
1 2 3 | Is there an equipment authorization waiver associated with this application? | No | ||||
1 2 3 | If there is an equipment authorization waiver associated with this application, has the associated waiver been approved and all information uploaded? | No | ||||
app s | Test Firm Name and Contact Information | |||||
1 2 3 | Firm Name |
Bureau Veritas CPS (H.K.) Ltd. Taoyuan Branch
|
||||
1 2 3 |
Advance Data Technology Corporation
|
|||||
1 2 3 | Name |
R**** C****
|
||||
1 2 3 |
S**** C****
|
|||||
1 2 3 | Telephone Number |
886-3******** Extension:
|
||||
1 2 3 |
88626********
|
|||||
1 2 3 | Fax Number |
886-3********
|
||||
1 2 3 |
88626********
|
|||||
1 2 3 |
r******@tw.bureauveritas.com
|
|||||
1 2 3 |
s******@adt.com.tw
|
|||||
Equipment Specifications | |||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Line | Rule Parts | Grant Notes | Lower Frequency | Upper Frequency | Power Output | Tolerance | Emission Designator | Microprocessor Number | |||||||||||||||||||||||||||||||||
1 | 1 | 15C | 2412.00000000 | 2462.00000000 | 0.0400000 | ||||||||||||||||||||||||||||||||||||
Line | Rule Parts | Grant Notes | Lower Frequency | Upper Frequency | Power Output | Tolerance | Emission Designator | Microprocessor Number | |||||||||||||||||||||||||||||||||
2 | 1 | 15C | 2412.00000000 | 2462.00000000 | 0.0400000 | ||||||||||||||||||||||||||||||||||||
Line | Rule Parts | Grant Notes | Lower Frequency | Upper Frequency | Power Output | Tolerance | Emission Designator | Microprocessor Number | |||||||||||||||||||||||||||||||||
3 | 1 | 15C | 2412.00000000 | 2462.00000000 | 0.0400000 |
some individual PII (Personally Identifiable Information) available on the public forms may be redacted, original source may include additional details
This product uses the FCC Data API but is not endorsed or certified by the FCC