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1 2 | DoC | Users Manual | 43.79 KiB | May 11 2004 |
Cisco-Linksys, LLC 121 Theory Drive Irvine, CA 92612 (USA) Phone: 949-823-3188 Fax: 949-823-3002 Date: October 29, 2004 FEDERAL COMMUNICATIONS COMMISSION DECLARATION OF CONFORMITY (DoC) Cisco-Linksys, LLC declares that the equipment described in this document is within the requirements of the Code of Federal Regulations listed below:
Product Name: Wireless A/G Game Adapter Model Number: WGA54AG This device complies with the limits for a Class B digital device pursuant to IEEE ANSI C63.4 and FCC Part 15 subpart B of the Rules and Regulations. The test result has been shown in the ADT test report with numbered FD931027L11 Operation is subject to the following two conditions:
1. This device may not cause harmful interference. 2. This device must accept any interference received, including interference that may cause undesired operation. The Part 15 radio device operates on a non-interference basis with other devices operation at this frequency. Any change or modification to the product not expressly approved by Linksys could void the users authority to operate the device. Jennifer Yu / Associate Engineer Cisco-Linksys, LLC Tel.: ( 949 ) 823-3188 Fax: ( 949 ) 823-3002 jennyu@cisco.com
1 2 | Users Manual Part 1 | Users Manual | 3.37 MiB | May 11 2004 |
A Division of Cisco Systems, Inc. Wireless A/G Game Adapter User Guide Dual-Band 42. GHz 5 GHz 802.11g 802.11a WIRELESS Model No. WGA54AG Wireless A/G Game Adapter Copyright and Trademarks Specifications are subject to change without notice. Linksys is a registered trademark or trademark of Cisco Systems, Inc. and/or its affiliates in the U.S. and certain other countries. Copyright 2004 Cisco Systems, Inc. All rights reserved. Other brands and product names are trademarks or registered trademarks of their respective holders. This product contains chemicals, including lead, known WARNING:
to the State of California to cause cancer, and birth defects or other reproductive harm. Wash hands after handling. This User Guide The User Guide to the Wireless A/G Game Adapter has been designed to make understanding networking easier than ever. Look for the following items when reading this guide:
This checkmark means there is a note of interest and is something you should pay special attention to while using the Game Adapter. This exclamation point means there is a caution or warning and is something that could damage your property or the Game Adapter. This question mark provides you with a reminder about something you might need to do while using the Game Adapter. In addition to these symbols, there are definitions for technical terms that are presented like this:
word: definition. Also, each figure (diagram, screenshot, or other image) is provided with a figure number and description, like this:
Figure 0-1: Sample Figure Description Figure numbers and descriptions can also be found in the List of Figures section in the Table of Contents. WGA54AG-UG-41025NC JL Wireless A/G Game Adapter Table of Contents Chapter 1: Introduction Welcome Whats in this Guide?
Chapter 2: Planning Your Wireless Network Network Topology Roaming Network Layout Chapter 3: Getting to Know the Wireless A/G Game Adapter The Game Adapters LED Indicators The Game Adapters Side Panel Chapter 4: Fast Setup for the Wireless A/G Game Adapter Overview Instructions Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Overview Connecting the Game Adapter to Your Computer Starting the Setup Wizard Easy Setup Wizard Configuration for Head-to-Head Play Advanced Setup Wizard Configuration for Head-to-Head Play Setup Wizard Configuration for Internet Play Connecting the Game Adapter to Your Game Console Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Overview Connecting the Game Adapter to Your Xbox Setting up the Game Adapter Using Your Xbox Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility Overview Accessing the Web Configuration Utility The Setup Tab The Advanced Settings Tab The Help Tab 1 1 2 4 4 4 4 6 6 7 8 8 8 9 9 9 10 11 13 18 21 22 22 22 23 30 30 30 31 33 35 Wireless A/G Game Adapter Appendix A: Troubleshooting Common Problems and Solutions Frequently Asked Questions Appendix B: Wireless Security Security Precautions Security Threats Facing Wireless Networks Appendix C: Glossary Appendix D: Specifications Appendix E: Warranty Information Appendix F: Regulatory Information Appendix G: Contact Information 36 36 37 41 41 41 44 51 53 54 56 Wireless A/G Game Adapter List of Figures Figure 3-1: LED Indicators Figure 3-2: Side Panel Figure 4-1: Connect the Ethernet Network Cable Figure 4-2: Connect the Power Figure 5-1: Connect the Ethernet Network Cable Figure 5-2: Connect the Power Figure 5-3: Setup Wizards Welcome Screen Figure 5-4: Searching for the Game Adapter Screen Figure 5-5: Setup Wizards Password Screen Figure 5-6: Setup Wizards Gaming Mode Screen Figure 5-7: Setup Wizards Head to Head Setup Screen Figure 5-8: Setup Wizards Confirmation Screen Figure 5-9: Setup Wizards Congratulations Screen Figure 5-10: Setup Wizards Gaming Mode Screen Figure 5-11: Setup Wizards Head to Head Setup Screen Figure 5-12: Setup Wizards 5GHz Manual Configuration Screen Figure 5-13: Setup Wizards 5GHz Security Settings Screen Figure 5-14: Setup Wizards 2.4GHz Manual Configuration Screen Figure 5-15: Setup Wizards 2.4 GHz Security Settings Screen Figure 5-16: Setup Wizards Network Settings Screen Figure 5-17: Setup Wizards Confirmation Screen Figure 5-18: Setup Wizards Congratulations Screen Figure 5-19: Setup Wizards Gaming Mode Screen Figure 5-20: Setup Wizards Basic Settings Screen Figure 5-21: Setup Wizards 5GHz Security Settings Screen Figure 5-22: Setup Wizards 2.4GHz Security Settings Screen Figure 5-23: Setup Wizards Network Settings Screen Figure 5-24: Setup Wizards Confirmation Screen Figure 5-25: Setup Wizards Congratulations Screen Figure 6-1: Connect the Ethernet Network Cable 6 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 22 Wireless A/G Game Adapter Figure 6-2: Connect the Power Figure 6-3: Xboxs Main Menu Figure 6-4: Xboxs SETTINGS Screen Figure 6-5: Xboxs NETWORK SETTINGS Screen Figure 6-6: Xboxs ADVANCED Screen Figure 6-7: Xboxs WIRELESS STATUS Screen Figure 6-8: Xboxs WIRELESS SETTINGS Screen Figure 6-9: Xboxs SELECT NETWORK Screen Figure 6-10: Xboxs WIRELESS SETTINGS Screen Figure 6-11: Xboxs SECURITY TYPE Screen Figure 6-12: Xboxs SECURITY KEY Screen Figure 6-13: Xboxs WIRELESS SETTINGS Screen Figure 6-14: Xboxs WIRELESS STATUS Screen Figure 6-15: Xboxs WIRELESS DETAILS Screen Figure 7-1: Utilitys Enter Network Password Screen Figure 7-2: Utilitys Setup Screen Figure 7-3: Utilitys WEP Encryption Screen Figure 7-4: Utilitys Advanced Settings Screen Figure 7-5: Utilitys Help Screen 22 23 23 24 24 25 25 26 26 27 27 28 28 29 30 31 32 33 35 Wireless A/G Game Adapter Chapter 1: Introduction Welcome Thank you for choosing the Wireless A/G Game Adapter. With this Adapter, your wireless gaming experience will be faster and easier than ever. How does the Game Adapter do this? Like all wireless products, the Game Adapter allows for greater range and mobility within your wireless network, whether its using the Wireless-A (802.11a), Wireless-G (802.11g), or Wireless-B (802.11b) standard. Using this Adapter, your game console has the flexibility to communicate using any of the three wireless networking standards. But what does all of this mean?
Networks are useful tools for sharing computer resources. You can access one printer from different computers and access data located on another computer's hard drive. Networks are even used for playing multiplayer video games. This is exactly what the Game Adapter is designed forgaming over a wireless network. So, networks are not only useful in homes and offices, they can also be fun. PCs and game consoles equipped with wireless cards or adapters can communicate without cumbersome cables. By sharing the same wireless settings, within their transmission radius, they form a wireless network. In most cases, you can use the Fast Setup chapter to quickly install the Game Adapter. If you need to configure the Game Adapters settings, run the included Setup Wizard, which will walk you through its configuration, step by step. Use the instructions in this Guide to help you connect and set up the Game Adapter for your PlayStation2, GameCube, or Xbox.* These instructions should be all you need to get the most out of the Game Adapter. network: a series of computers or devices connected for the purpose of data sharing, storage, and/or transmission between users. adapter: a device that adds network functionality to your PC. 802.11a: an IEEE wireless networking standard that specifies a maximum data transfer rate of 54Mbps and an operating frequency of 5GHz. 802.11g: an IEEE wireless networking standard that specifies a maximum data transfer rate of 54Mbps and an operating frequency of 2.4GHz. 802.11b: an IEEE wireless networking standard that specifies a maximum data transfer rate of 11Mbps and an operating frequency of 2.4GHz.
*Your game console may require a network adapter that is sold separately. Chapter 1: Introduction Welcome 1 Wireless A/G Game Adapter Whats in this Guide?
This user guide covers the steps for setting up and using the Wireless A/G Game Adapter.
Chapter 1: Introduction This chapter describes the Game Adapters applications and this User Guide.
Chapter 2: Planning Your Wireless Network This chapter discusses a few of the basics about wireless networking.
Chapter 3: Getting to Know the Wireless A/G Game Adapter This chapter describes the physical features of the Game Adapter.
Chapter 4: Fast Setup If your wireless network uses no wireless security and has SSID broadcast enabled, then use this chapter to quickly install the Game Adapter. ssid (service set identifier): your wireless networks name.
Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube This chapter instructs you on how to connect and set up the Game Adapter for your PlayStation2 or GameCube.
Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox This chapter instructs you on how to connect and set up the Game Adapter for your Xbox.
Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility This chapter explains how to use the Game Adapters Utility to make configuration changes.
Appendix A: Troubleshooting This appendix describes some potential problems and solutions, as well as frequently asked questions, regarding installation and use of the Game Adapter.
Appendix B: Wireless Security This appendix discusses security issues regarding wireless networking and measures you can take to help protect your wireless network.
Appendix C: Windows Help This appendix describes how you can use Windows Help for instructions about networking, such as installing the TCP/IP protocol.
Appendix D: Glossary This appendix gives a brief glossary of terms frequently used in networking. Chapter 1: Introduction Whats in this Guide?
2 Wireless A/G Game Adapter
Appendix E: Specifications This appendix provides the Game Adapters technical specifications.
Appendix F: Warranty Information This appendix supplies the Game Adapters warranty information.
Appendix G: Regulatory Information This appendix supplies the Game Adapters regulatory information.
Appendix H: Contact Information This appendix provides contact information for a variety of Linksys resources, including Technical Support. Chapter 1: Introduction Whats in this Guide?
3 Wireless A/G Game Adapter Chapter 2: Planning Your Wireless Network Network Topology A wireless network is a group of computers, each equipped with one wireless adapter. Computers in a wireless network must be configured to share the same radio channel. Several PCs equipped with wireless cards or adapters can communicate with one another to form an ad-hoc network. Linksys wireless adapters also provide users access to a wired network when using an access point or wireless router. An integrated wireless and wired network is called an infrastructure network. Each wireless PC in an infrastructure network can talk to any computer in a wired network infrastructure via the access point or wireless router. An infrastructure configuration extends the accessibility of a wireless PC to a wired network, and can double the effective wireless transmission range for two wireless adapter PCs. Since an access point is able to forward data within a network, the effective transmission range in an infrastructure network can be doubled. Roaming Infrastructure mode also supports roaming capabilities for mobile users. Roaming means that you can move your wireless PC within your network and the access points will pick up the wireless PC's signal, provided that they both share the same channel and SSID. Choose a feasible radio channel and optimum access point position. Proper access point positioning combined with a clear radio signal will greatly enhance performance. Network Layout Wireless A/G products offer the most flexibility, because they can connect to 802.11a networks, or they can connect to networks with 802.11g and/or 802.11b devicesdepending on the settings you configure on the dual-band products. The Wireless A/G Game Adapter is compatible with all 802.11a, 802.11b, and 802.11g routers, as well as access points. It will also communicate with other wireless notebook adapters for your laptop computers, wireless PCI adapters for your desktop PCs, and wireless USB adapters when you want to enjoy USB connectivity. Wireless products will also communicate with wireless print servers. topology: the physical layout of a network. network: a series of computers or devices connected for the purpose of data sharing, storage, and/or transmission between users adapter: a device that adds network functionality to your PC ad-hoc: a group of wireless devices communicating directly with each other (peer-
to-peer) without the use of an access point. access point: a device that allows wireless-
equipped computers and other devices to communicate with a wired network. Also used to expand the range of a wireless network infrastructure: a wireless network that is bridged to a wired network via an access point. roaming: the ability to take a wireless device from one access point's range to another without losing the connection. ssid: your wireless network's name. Chapter 2: Planning Your Wireless Network Network Topology 4 Wireless A/G Game Adapter When you wish to connect your wired network with your wireless network, network ports on access points and wireless routers can be connected to any of Linksys's switches or routers. With these, and many other, Linksys products, your networking options are limitless. Go to the Linksys website at www.linksys.com for more information about products that work with the Wireless A/G Game Adapter. Chapter 2: Planning Your Wireless Network Network Layout 5 Wireless A/G Game Adapter Chapter 3: Getting to Know the Wireless A/G Game Adapter The Game Adapters LED Indicators The Game Adapter's LEDs indicate the status of its power and connections. Power Green. The Power LED lights up when the Game Adapter is powered on. Ethernet Green. The Ethernet LED lights up when the Game Adapter has an active wired connection. It will flash when data is transmitted or received. Wireless Green. The Wireless LED lights up when the Game Adapter has an active wireless connection. It will flash when data is transmitted or received. Figure 3-1: LED Indicators Chapter 3: Getting to Know the Wireless A/G Game Adapter The Game Adapters LED Indicators 6 Wireless A/G Game Adapter The Game Adapters Side Panel The Game Adapters mode switch, Reset button, and ports are located on the side panel of the Game Adapter. Figure 3-2: Side Panel Switch The switch is used to set the Game Adapters mode. If you will run the Setup Wizard or connect the Game Adapter directly to your Xbox, then set the switch to the Infra position. If you will follow the Fast Setup instructions, then set the switch to the Adhoc A position for Wireless-A (5GHz, 802.11a) networking, or set the switch to the Adhoc B position for Wireless-G (2.4GHz, 802.11g) or Wireless-B (2.4GHz, 802.11b) networking. Reset The Reset button is used to reset the Game Adapter to its factory default settings. To restore the factory defaults, press this button for approximately five seconds. Network The Network port is where you will connect the Ethernet network cable to your computer for setup or your game console for gaming. Power The Power port is where you will connect the included power adapter. Chapter 3: Getting to Know the Wireless A/G Game Adapter The Game Adapters Side Panel 7 Wireless A/G Game Adapter Chapter 4: Fast Setup for the Wireless A/G Game Adapter Overview The Fast Setup directions are provided for any gamer playing over a wireless network with WEP encryption disabled and SSID broadcast enabled. If you need to change the Game Adapters settings to match those of your wireless network, proceed to Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube. If you are connecting the Game Adapter directly to your Xbox, proceed to Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox. Instructions 1. If the Game Adapter will be used for head-to-head play over a 5GHz, 802.11a network, move the back panel switch to the Adhoc A position. If the Game Adapter will be used for head-to-head play over a 2.4GHz, 802.11g and/or 802.11b network, move the back panel switch to the Adhoc B position. If the Game Adapter will be used for Internet play, move the back panel switch to the Infra position. 2. Plug the included Ethernet network cable into the Game Adapters Network port. 3. Make sure your game console is powered off. Then plug the other end of the Ethernet network cable into the Ethernet network port of your game console. encryption: encoding data transmitted in a network. wep (wired equivalent privacy): a method of encrypting network data transmitted on a wireless network for greater security. ssid (service set identifier): your wireless networks name. 4. Plug the included power adapter into the Game Adapters Power port. Figure 4-1: Connect the Ethernet Network Cable Then plug the other end into an electrical outlet, preferably a surge protector. 5. Power on your game console, and set it for multiplayer gaming. Congratulations! The installation of the Wireless A/G Game Adapter is complete. Chapter 4: Fast Setup for the Wireless A/G Game Adapter Overview Figure 4-2: Connect the Power 8 Wireless A/G Game Adapter Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Overview This chapter provides instructions on how to connect the Game Adapter to your computer and then set up the Game Adapter for the kind of gaming you do. If you are connecting the Game Adapter directly to your Xbox, proceed to Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox. Connecting the Game Adapter to Your Computer 1. Plug the included Ethernet network cable into the Game Adapters Network port. Then plug the other end into the Ethernet network port of your router or computer. NOTE: For best results, plug the Game Adapter into a router for setup. 2. Plug the included power adapter into the Game Adapters Power port. Then plug the other end into an electrical outlet, preferably a surge protector. Figure 5-1: Connect the Ethernet Network Cable Proceed to the next section, Starting the Setup Wizard. Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Overview 9 Figure 5-2: Connect the Power Wireless A/G Game Adapter Starting the Setup Wizard Insert the Setup Wizard CD-ROM into your CD-ROM drive. The Setup Wizard should run automatically, and the Welcome screen should appear. If it does not, click the Start button and choose Run. In the field that appears, enter D:\setup.exe (if D is the letter of your CD-ROM drive). On the Welcome screen, you have the following choices:
Click Here to Start - Click the Click Here to Start button to begin the software installation process. Setup - You can also click the Setup button to begin the software installation process. User Guide - Click the User Guide button to open the PDF file of this User Guide. Exit - Click the Exit button to exit the Setup Wizard. 1. To install the Game Adapter, click the Click Here to Start button on the Welcome screen. Figure 5-3: Setup Wizards Welcome Screen The Setup Wizard will search for the Game Adapter. If it cannot find it, you will be asked to check the Game Adapters physical connections. Check the cable connections and click Continue. The Setup Wizard will resume its search. Figure 5-4: Searching for the Game Adapter Screen Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Starting the Setup Wizard 10 Wireless A/G Game Adapter 2. When the Game Adapter has been located, enter its default password, admin. Then click Enter. Follow the instructions in the appropriate section for your setup:
Easy Setup Wizard Configuration for Head-to-Head Play - a simple procedure to follow when you want to verify that the settings are correct Advanced Setup Wizard Configuration for Head-to-Head Play - a procedure that lets you modify the Game Adapters settings for head-to-head play Setup Wizard Configuration for Internet Play - a procedure for configuring the Game Adapter to play games over a broadband Internet connection After you have completed the appropriate instructions, refer to the instructions in the section, Connecting the Game Adapter to Your Game Console. Easy Setup Wizard Configuration for Head-to-Head Play Use these Easy Setup instructions when you want to verify that the Game Adapters settings are correct. 1. Select the Head to Head (Console to Console) radio button. Then click the Next button. Figure 5-5: Setup Wizards Password Screen Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Easy Setup Wizard Configuration for Head-to-Head Play 11 Figure 5-6: Setup Wizards Gaming Mode Screen Wireless A/G Game Adapter 2. Select one of the Easy settings. When setting up the first Game Adapter, click the Adapter 1 radio button. When setting up the second Game Adapter, click the Adapter 2 radio button. When Adapter 2 is selected, the Game Adapters IP address will automatically change, so it wont conflict with the IP address of Adapter 1. Then click the Next button. 3. On the Confirmation screen, verify that the Game Adapters settings are correct. Then click the Yes button to save these settings. Figure 5-7: Setup Wizards Head to Head Setup Screen Figure 5-8: Setup Wizards Confirmation Screen Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Easy Setup Wizard Configuration for Head-to-Head Play 12 Wireless A/G Game Adapter 4. Now that the settings have been confirmed, click the Online Registration button to register the Game Adapter, or click the Exit button to close the Setup Wizard. Proceed to the section, Connecting the Game Adapter to Your Game Console. Advanced Setup Wizard Configuration for Head-to-Head Play Use these Advanced Setup instructions to modify the Game Adapters settings for head-to-head play. 1. Select the Head to Head (Console to Console) radio button. Then click the Next button. Figure 5-9: Setup Wizards Congratulations Screen Figure 5-10: Setup Wizards Gaming Mode Screen Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Advanced Setup Wizard Configuration for Head-to-Head Play 13 Wireless A/G Game Adapter 2. Click the Advanced | Manual Configuration radio button. Then click the Next button. Figure 5-11: Setup Wizards Head to Head Setup Screen 3. In the SSID field, enter the SSID or network name for your Wireless-A (5GHz, 802.11a) network. NOTE: An SSID is the network name shared by all devices in a wireless network. Your networks SSID should be unique to your network and identical for all devices within the network. Select the correct operating channel for your wireless network. The channel you choose should match the channel set on the other devices in your wireless network. Click the Next button. Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Advanced Setup Wizard Configuration for Head-to-Head Play 14 Figure 5-12: Setup Wizards 5GHz Manual Configuration Screen Wireless A/G Game Adapter 4. On the Security Settings screen for your Wireless-A network, select 64-bit or 128-bit encryption from the drop-down menu. Then enter a passphrase or WEP key. Click the Next button. If you dont want to use encryption, select Disabled and then click the Next button. Passphrase - Enter a passphrase in the Passphrase field, so a WEP key is automatically generated. The passphrase is case-sensitive and should not have more than 16 alphanumeric characters. It must match the passphrase of your other wireless network devices and is compatible with Linksys wireless products only. (If you have any non-Linksys wireless products, enter the WEP key manually on those products.) WEP Key - The WEP key you enter must match the WEP key of your wireless network. For 64-bit encryption, enter exactly 10 hexadecimal characters. For 128-bit encryption, enter exactly 26 hexadecimal characters. Valid hexadecimal characters are 0 to 9 and A to F. 5. In the SSID field, enter the SSID or network name for your Wireless-G (2.4GHz, 802.11g) and/or Wireless-B
(2.4GHz, 802.11b) network. NOTE: An SSID is the network name shared by all devices in a wireless network. Your networks SSID should be unique to your network and identical for all devices within the network. Select the correct operating channel for your wireless network. The channel you choose should match the channel set on the other devices in your wireless network. Click the Next button. Figure 5-13: Setup Wizards 5GHz Security Settings Screen encryption: encoding data transmitted in a network. wep (wired equivalent privacy): a method of encrypting network data transmitted on a wireless network for greater security. Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Advanced Setup Wizard Configuration for Head-to-Head Play Figure 5-14: Setup Wizards 2.4GHz Manual Configuration Screen 15 Wireless A/G Game Adapter 6. On the Security Settings screen for your Wireless-G and/or Wireless-B network, select 64-bit or 128-bit encryption from the drop-down menu. Then enter a passphrase or WEP key. Click the Next button. If you dont want to use encryption, select Disabled and then click the Next button. Passphrase - Enter a passphrase in the Passphrase field, so a WEP key is automatically generated. The passphrase is case-sensitive and should not have more than 16 alphanumeric characters. It must match the passphrase of your other wireless network devices and is compatible with Linksys wireless products only. (If you have any non-Linksys wireless products, enter the WEP key manually on those products.) WEP Key - The WEP key you enter must match the WEP key of your wireless network. For 64-bit encryption, enter exactly 10 hexadecimal characters. For 128-bit encryption, enter exactly 26 hexadecimal characters. Valid hexadecimal characters are 0 to 9 and A to F. 7. The Network Settings screen will appear. Enter an IP Address, IP Mask (also known as Subnet Mask), and Gateway appropriate for your network setup. You must specify the IP Address on this screen. If you are unsure about the IP Mask and Gateway, do not change these fields. Click the Next button IP Address - This IP Address must be unique to your network. IP Mask - The Game Adapters IP Mask must be the same as your wired networks IP or Subnet Mask. Gateway - Enter the IP address of your networks Gateway here. Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Advanced Setup Wizard Configuration for Head-to-Head Play Figure 5-15: Setup Wizards 2.4 GHz Security Settings Screen Figure 5-16: Setup Wizards Network Settings Screen ip address: the address used to identify a computer or device on a network subnet mask: an address code that determines the size of the network. gateway: a device that interconnects networks with different, incompatible communications protocols. 16 Wireless A/G Game Adapter 8. On the Confirmation screen, verify that the Game Adapters settings are correct. Then click the Yes button to save these settings. 9. Now that the settings have been confirmed, click the Online Registration button to register the Game Adapter, or click the Exit button to close the Setup Wizard. Proceed to the section, Connecting the Game Adapter to Your Game Console. Figure 5-17: Setup Wizards Confirmation Screen Figure 5-18: Setup Wizards Congratulations Screen Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Advanced Setup Wizard Configuration for Head-to-Head Play 17 Wireless A/G Game Adapter Setup Wizard Configuration for Internet Play The Console to Internet Setup lets you configure the Game Adapters settings for playing games over a broadband Internet connection. 1. Select the Console to Internet radio button. Then click the Next button. 2. In the first SSID field, enter the SSID or network name for your Wireless-A (5GHz, 802.11a) network. The SSID must be identical for all devices in the network. In the second SSID field, enter the SSID or network name for your Wireless-G (2.4GHz, 802.11g) and/or Wireless-G (2.4GHz, 802.11b) network. Click the Next button. NOTE: An SSID is the network name shared by all devices in a wireless network. Your networks SSID should be unique to your network and identical for all devices within the network. Figure 5-19: Setup Wizards Gaming Mode Screen Figure 5-20: Setup Wizards Basic Settings Screen Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Setup Wizard Configuration for Internet Play 18 Wireless A/G Game Adapter 3. On the Security Settings screen for your Wireless-A (5GHz, 801.11a) network, select 64-bit or 128-bit encryption from the drop-down menu. Then enter a passphrase or WEP key. Click the Next button. If you dont want to use encryption, select Disabled and then click the Next button. Passphrase - Enter a passphrase in the Passphrase field, so a WEP key is automatically generated. The passphrase is case-sensitive and should not have more than 16 alphanumeric characters. It must match the passphrase of your other wireless network devices and is compatible with Linksys wireless products only. (If you have any non-Linksys wireless products, enter the WEP key manually on those products.) WEP Key - The WEP key you enter must match the WEP key of your wireless network. For 64-bit encryption, enter exactly 10 hexadecimal characters. For 128-bit encryption, enter exactly 26 hexadecimal characters. Valid hexadecimal characters are 0 to 9 and A to F. 4. On the Security Settings screen for your Wireless-G (2.4GHz, 801.11g) and/or Wireless-B (2.4GHz, 802.11b) network, select 64-bit or 128-bit encryption from the drop-down menu. Then enter a passphrase or WEP key. Click the Next button. If you dont want to use encryption, select Disabled and then click the Next button. Passphrase - Enter a passphrase in the Passphrase field, so a WEP key is automatically generated. The passphrase is case-sensitive and should not have more than 16 alphanumeric characters. It must match the passphrase of your other wireless network devices and is compatible with Linksys wireless products only. (If you have any non-Linksys wireless products, enter the WEP key manually on those products.) WEP Key - The WEP key you enter must match the WEP key of your wireless network. For 64-bit encryption, enter exactly 10 hexadecimal characters. For 128-bit encryption, enter exactly 26 hexadecimal characters. Valid hexadecimal characters are 0 to 9 and A to F. Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Setup Wizard Configuration for Internet Play Figure 5-21: Setup Wizards 5GHz Security Settings Screen encryption: encoding data transmitted in a network. wep (wired equivalent privacy): a method of encrypting network data transmitted on a wireless network for greater security. Figure 5-22: Setup Wizards 2.4GHz Security Settings Screen 19 Wireless A/G Game Adapter 5. The Network Settings screen will appear. Enter an IP Address, IP Mask (also known as Subnet Mask), and Gateway appropriate for your network setup. You must specify the IP Address on this screen. If you are unsure about the IP Mask and Gateway, do not change these fields. Click the Next button IP Address - This IP Address must be unique to your network. IP Mask - The Game Adapters IP Mask must be the same as your wired networks IP or Subnet Mask. Gateway - Enter the IP address of your networks Gateway here. 6. On the Confirmation screen, verify that the Game Adapters settings are correct. Then click the Yes button to save these settings. Figure 5-23: Setup Wizards Network Settings Screen ip address: the address used to identify a computer or device on a network subnet mask: an address code that determines the size of the network. gateway: a device that interconnects networks with different, incompatible communications protocols. Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Setup Wizard Configuration for Internet Play Figure 5-24: Setup Wizards Confirmation Screen 20
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Wireless A/G Game Adapter 7. Now that the settings have been confirmed, click the Online Registration button to register the Game Adapter, or click the Exit button to close the Setup Wizard. Proceed to the section, Connecting the Game Adapter to Your Game Console. Figure 5-25: Setup Wizards Congratulations Screen Connecting the Game Adapter to Your Game Console Now that the Game Adapter is properly configured, you can connect the Game Adapter to your game console and play head-to-head or Internet gaming. 1. Unplug the Game Adapters power adapter from the electrical outlet. 2. Unplug the Ethernet network cable from your computer. 3. Make sure your game console is powered off. Then plug the Ethernet network cable into the Ethernet network port of your game console. 4. Plug the Game Adapters power adapter into an electrical outlet, preferably a surge protector. 5. Power on your game console, and set it for multiplayer gaming. Congratulations! The installation of the Wireless A/G Game Adapter is complete. If you would like to make any advanced configuration changes, refer to Chapter 7: Using the Wireless A/G Game Adapter Web-based Utility. Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation2 or GameCube Connecting the Game Adapter to Your Game Console 21 Wireless A/G Game Adapter Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Overview This chapter provides instructions on how to connect and set up the Game Adapter for Xbox gaming. If you are using a different game console, refer to Chapter 5: Setting up the Wireless A/G Game Adapter for PlayStation or GameCube. Connecting the Game Adapter to Your Xbox 1. Plug the included Ethernet network cable into the Game Adapters Network port. 2. Make sure your Xbox is powered off and there is no game in the Xbox. Then plug the other end of the Ethernet network into the Ethernet port of your Xbox. 3. Plug the included power adapter into the Game Adapters Power port. Then plug the other end into an electrical outlet, preferably a surge protector. 4. Power on your Xbox, and its main menu will appear. Proceed to the next section, Setting up the Game Adapter Using Your Xbox. Figure 6-1: Connect the Ethernet Network Cable Figure 6-2: Connect the Power Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Overview 22 Wireless A/G Game Adapter Setting up the Game Adapter Using Your Xbox 1. To set up the Game Adapter, select SETTINGS on the Xbox main menu. 2. On the SETTINGS screen, select Network Settings. Figure 6-3: Xboxs Main Menu Figure 6-4: Xboxs SETTINGS Screen Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Setting up the Game Adapter Using Your Xbox 23 Wireless A/G Game Adapter 3. On the NETWORK SETTINGS screen, select ADVANCED. 4. On the ADVANCED screen, select WIRELESS. Figure 6-5: Xboxs NETWORK SETTINGS Screen Figure 6-6: Xboxs ADVANCED Screen Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Setting up the Game Adapter Using Your Xbox 24 Wireless A/G Game Adapter 5. On the WIRELESS STATUS screen, select SETTINGS. 6. On the WIRELESS SETTINGS screen, select NETWORK NAME. Figure 6-7: Xboxs WIRELESS STATUS Screen Figure 6-8: Xboxs WIRELESS SETTINGS Screen Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Setting up the Game Adapter Using Your Xbox 25 Wireless A/G Game Adapter 7. On the SELECT NETWORK screen, select the name of the wireless network you want to use. (You may need to scroll down to see additional network names.) If you do not see the network you want to use, select OTHER and then enter the name of the wireless network you want to use. Select DONE to save the name of your wireless network. 8. The Game Adapter will be automatically configured except for its security setting. If the wireless network uses WEP encryption, then select SECURITY TYPE on the WIRELESS SETTINGS screen. Figure 6-9: Xboxs SELECT NETWORK Screen Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Setting up the Game Adapter Using Your Xbox Figure 6-10: Xboxs WIRELESS SETTINGS Screen wep (wired equivalent privacy): a method of encrypting network data transmitted on a wireless network for greater security. encryption: encoding data transmitted in a network. 26
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Wireless A/G Game Adapter 9. On the SECURITY TYPE screen, select the appropriate level of WEP encryption, 64-BIT WEP or 128-BIT WEP. 10. On the SECURITY KEY screen, enter the WEP key in hexadecimal characters and then select DONE. The WEP key you enter must match the WEP key of your wireless network. For 64-bit encryption, enter exactly 10 hexadecimal characters. For 128-bit encryption, enter exactly 26 hexadecimal characters. Valid hexadecimal characters are 0 to 9 and A to F. Figure 6-11: Xboxs SECURITY TYPE Screen Figure 6-12: Xboxs SECURITY KEY Screen Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Setting up the Game Adapter Using Your Xbox 27 Wireless A/G Game Adapter 11. On the WIRELESS SETTINGS screen, select APPLY to save your new settings. 12. On the WIRELESS STATUS screen, click MORE to see additional details. Figure 6-13: Xboxs WIRELESS SETTINGS Screen Figure 6-14: Xboxs WIRELESS STATUS Screen Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Setting up the Game Adapter Using Your Xbox 28 Wireless A/G Game Adapter 13. After you have reviewed the network settings, click OK to exit this screen, 14. Go back to the Xbox main menu, and set your Xbox to multiplayer gaming. Congratulations! The installation of the Wireless A/G Game Adapter is complete. Figure 6-15: Xboxs WIRELESS DETAILS Screen Chapter 6: Setting up the Wireless A/G Game Adapter for Xbox Setting up the Game Adapter Using Your Xbox 29 Wireless A/G Game Adapter Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility Overview This chapter will describe each web page of the Utility and each pages key functions. You can use the Utility to change the Game Adapters settings. You can also restore the Game Adapter to its factory default settings, change the password used to access its Utility, and upgrade its firmware. Accessing the Web Configuration Utility To access the Game Adapters Utility, launch Internet Explorer or Netscape Navigator, and enter the Game Adapters default IP address, 192.168.1.250, in the Address field. Press the Enter key. NOTE: If your network router automatically assigns IP addresses, then the Game Adapters IP address may have changed. Refer to your routers documentation for instructions on how to find the Game Adapters current IP address (you may need to view the routers DHCP client table). A screen will appear asking you for your User Name and Password. Leave the User Name field blank, and enter admin in the Password field. Then click the OK button. Make the necessary changes through the Utility. When you have finished making changes to a screen, click the Apply button to save the changes, or click the Cancel button to undo your changes. For help information on a tab, click Help. Figure 7-1: Utilitys Enter Network Password Screen Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility Overview 30 Wireless A/G Game Adapter The Setup Tab The Basic Setup screen is the first screen you see when you access the Utility. Firmware - This shows the version number and date of the firmware that is currently installed. MAC - The MAC address of the Game Adapter is displayed here. Network Type - Select the type of network you are using, Wireless-G Mode (for 802.11g and/or 802.11b networking) or Wireless-A Mode (for 802.11a networking). SSID - Enter the SSID or name of your wireless network. The SSID must be identical for all devices in the wireless network. It is case-sensitive and must not include more than 32 keyboard characters. Network Type - Select the mode of your wireless network, Infrastructure or Ad-Hoc. Infrastructure mode is used when wireless and wired devices communicate using a wireless access point. Ad-Hoc mode is used when multiple wireless devices communicate directly with each other, such as when playing head-to-head games. If you have selected Ad-Hoc for the Network Type, then select the channel of your wireless network from the Channel drop-down menu. Security - If you do not want to use wireless security, keep the default setting, Disabled. If you want to use WEP encryption, select Enabled and click the Edit Wireless Security button. For instructions on how to configure the security settings, refer to the following section about the WEP Encryption screen. Status - This indicates the status of the Game Adapters connection to your wireless network. A list of wireless networks is displayed at the bottom of the screen. Their SSIDs, MAC addresses, Channel settings, Signal Strength ratings, and Modes are shown. SSID - This is the name of the wireless network. MAC Address - This is the MAC address of the networks access point. Channel - The Channel setting of the wireless network is shown here. Signal Strength (%) - Displayed here is the percentage of wireless signal strength available. Mode - Shown here are the wireless standard and mode used by the network. A lock is displayed if the network has its wireless security enabled. Figure 7-2: Utilitys Setup Screen Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility The Setup Tab 31 Wireless A/G Game Adapter To connect to one of these networks, select a network and then click the Connect button. If you want to update this list of wireless networks, click the Refresh button. When you have finished making changes, click the Apply button to save your changes, or click the Cancel button to undo your changes. For help information, click Help. WEP Encryption Use the WEP Encryption screen to change the Game Adapters wireless security settings. Default Transmit Key - The default transmit key number is 1. If your networks access point uses transmit key number 2, 3, or 4, select the appropriate radio button. WEP Encryption- Select the level of WEP encryption, 64Bit (10 hex digits) or 128Bit (26 hex digits), from the drop-down menu. Passphrase - To automatically generate one or more WEP keys, enter a passphrase in the Passphrase field and click the Generate button. The passphrase is case-sensitive and should not have more than 16 alphanumeric characters. It must match the passphrase of your other wireless network devices and is compatible with Linksys wireless products only. (If you have any non-Linksys wireless products, enter the WEP key manually on those products.) Key 1-4 - If you want to manually enter the WEP key, enter it in the appropriate field. The WEP key you enter must match the WEP key of your wireless network. For 64-bit encryption, enter exactly 10 hexadecimal characters. For 128-bit encryption, enter exactly 26 hexadecimal characters. Valid hexadecimal characters are 0 to 9 and A to F. When you have finished making changes, click the Apply button to save your changes, or click the Cancel button to undo your changes. For help information, click Help. Figure 7-3: Utilitys WEP Encryption Screen Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility The Setup Tab 32 Wireless A/G Game Adapter The Advanced Settings Tab Use the Advanced Settings screen to change the Game Adapters advanced wireless settings, clone a MAC address onto the Game Adapter, change the password, or restore its default settings. LAN IP Address - Select Obtain IP address automatically (DHCP) if your network router automatically assigns IP addresses. Select Use the following IP settings if you want to assign a static or fixed IP address to the Game Adapter. Then enter the IP Address, Subnet Mask, and Gateway address in the fields provided. IP Address - This IP Address must be unique to your network. Subnet Mask - The Game Adapters Subnet Mask must be the same as your wired networks Subnet Mask. Gateway - Enter the IP address of your networks Gateway here. Advanced Wireless Transmission Rate - The rate of data transmission should be set depending on the speed of your wireless network. You can select from a range of transmission speeds, or keep the default setting, Automatic, to have the Game Adapter automatically use the fastest possible data rate and enable the Auto-Fallback feature. Auto-
Fallback will negotiate the best possible connection speed between the Game Adapter and your wireless router or access point. Mode - This setting is available only for Wireless-G (2.4GHz, 802.11g) and/or Wireless-B (2.4GHz, 802.11b) networking. From this drop-down menu, you can select the wireless standards running on your network. If you have both Wireless-G and Wireless-B devices in your network, keep the default setting, Mixed Mode. If you have only Wireless-G devices in your network, select G-Only Mode for maximum network speeds. Frame Burst Mode - Enabling this mode should improve your networks performance by reducing packet overhead, depending on which wireless products you are using. If you are not sure how to use this option, keep the default, Enabled. Otherwise, select Disabled if you do not want to use the Frame Burst Mode. Authentication - The default is set to Auto, which allows either Open System or Shared Key authentication to be used. For Open System authentication, the sender and recipient do NOT use a WEP key for authentication. For Shared Key authentication, the sender and recipient use a WEP key for authentication. Select the authentication method your network is using, Open System or Shared Key. If you are not sure which method to select, keep the default, Auto. Figure 7-4: Utilitys Advanced Settings Screen Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility The Advanced Settings Tab 33 Wireless A/G Game Adapter Cloning Cloning Mode - The MAC cloning feature allows you to clone the MAC address of the device currently connected to the Game Adapters Network port. The Game Adapter will actively scan for a new MAC address to be cloned whenever you disconnect and re-connect the Game Adapter through its Network port. The default setting, Automatic, enables the MAC cloning feature. To disable MAC address cloning, select Disabled. Security Administrative Password - You should always change the Game Adapters password from its factory default, admin. All users who try to access the Game Adapters Utility will be prompted for the Game Adapters password. Enter the new password in the first field, and then re-enter the password in the second field to confirm it. Restore Factory Defaults - To clear all of the Game Adapters settings and reset them to their factory defaults, click the Yes radio button. If you do not want to restore the factory defaults, keep the default setting, No. NOTE: Before restoring the Game Adapters factory defaults, write down its current settings in case you need these settings later. When you have finished making changes, click the Apply button to save your changes, or click the Cancel button to undo your changes. For help information, click Help. Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility The Advanced Settings Tab 34 Wireless A/G Game Adapter The Help Tab The Help screen offers links to the Linksys website, the online version of this User Guide, and the Adobe website. You can also use this screen to upgrade the Game Adapters firmware. NOTE: Firmware should be upgraded ONLY if you experience problems with the Game Adapter. Linksys Website - Click this link to visit www.linksys.com. Online manual in PDF format - Click this link to view the online version of this User Guide. It is in Adobe Acrobat Portable Document File (pdf) format, so you will need the free Adobe Acrobat Reader to view the pdf. If you do not have the Reader, click the Adobe Website link to download it. Adobe Website (to obtain a PDF reader if required) - If you need to download the Adobe Acrobat Reader to view the pdf of the User Guide, then click this link. Figure 7-5: Utilitys Help Screen Firmware Upgrade - Before upgrading the Game Adapters firmware, write down its settings because they may be reset to their factory defaults when the firmware is upgraded. To upgrade the Game Adapters firmware, follow these instructions:
1. Download the Game Adapters firmware upgrade zip file from www.linksys.com. 2. Extract the zip file on your computer. 3. On the Help screen, click the Firmware Upgrade button and follow the on-screen instructions. Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility The Help Tab 35 Wireless A/G Game Adapter Appendix A: Troubleshooting This appendix consists of two parts: Common Problems and Solutions and Frequently Asked Questions. This appendix provides solutions to problems that may occur during the installation and operation of the Wireless A/G Game Adapter. Read the description below to solve your problems. If you can't find an answer here, check the Linksys website at www.linksys.com. Common Problems and Solutions 1. I cannot connect to the Game Adapter. Follow these instructions:
1. Open the Web Configuration Utility. (Refer to Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility for more details.) 2. On the Setup screen, make sure that the SSID is the same as the SSID of your wireless network. 3. Click the Edit Wireless Security button. 4. On the WEP Encryption screen, make sure that all of the WEP settings are the same as the WEP settings of your wireless network. 2. I dont know how to change the Game Adapters IP address. 1. Open the Web Configuration Utility. (Refer to Chapter 7: Using the Wireless A/G Game Adapter Web Configuration Utility for more details.) 2. On the Advanced Settings screen, select Use the following IP settings. 3. Enter the Game Adapters new IP address in the IP Address fields. 4. Click the Apply button to save the new IP address. 5. If you encounter problems, power the Game Adapter off and on again, or push the Reset button. Then try to change its IP address again. 3. The Setup Wizard doesnt seem to work properly. Make sure that the Game Adapters back panel switch is set the Infra position. Then run the Setup Wizard again. 4. I used the Fast Setup instructions for my two Adapters, but the multiplayer gaming doesnt work. Follow these instructions:
1. Unplug the power from both Adapters. 2. Set the Game Adapters back panel switch to the Adhoc A position if you are using a Wireless-A (802.11a) network, or set the switch to the Adhoc B position if you are using a Wireless-G and/or B (802.11g and/or 802.11b) network. 3. Power on one Game Adapter. Appendix A: Troubleshooting Common Problems and Solutions 36 Wireless A/G Game Adapter 4. Wait 30 seconds. 5. Set the second Game Adapters back panel switch to the Adhoc A position if you are using a Wireless-A
(802.11a) network, or set the switch to the Adhoc B position if you are using a Wireless-G and/or B
(802.11g and/or 802.11b) network. 6. Power on the second Game Adapter. The Game Adapter should now work properly. Frequently Asked Questions Can I run an application from a remote computer over the wireless network?
This will depend on whether or not the application is designed to be used over a network. Consult the applications user guide to determine if it supports operation over a network. Can I play computer games with other members of the wireless network?
Yes, as long as the game supports multiple players over a LAN (local area network). Refer to the games user guide for more information. What is the IEEE 802.11a standard?
It is one of the IEEE standards for wireless networks. The 802.11a standard allows wireless networking hardware from different manufacturers to communicate, provided that the hardware complies with the 802.11a standard. The 802.11a standard states a maximum data transfer rate of 54Mbps and an operating frequency of 5GHz. What is the IEEE 802.11b standard?
It is one of the IEEE standards for wireless networks. The 802.11b standard allows wireless networking hardware from different manufacturers to communicate, provided that the hardware complies with the 802.11b standard. The 802.11b standard states a maximum data transfer rate of 11Mbps and an operating frequency of 2.4GHz. What is the IEEE 802.11g standard?
It is one of the IEEE standards for wireless networks. The 802.11g standard allows wireless networking hardware from different manufacturers to communicate, provided that the hardware complies with the 802.11g standard. The 802.11g standard states a maximum data transfer rate of 54Mbps and an operating frequency of 2.4GHz. mbps: one million bits per second; a unit of measurement for data transmission. Appendix A: Troubleshooting Frequently Asked Questions 37 Wireless A/G Game Adapter What IEEE 802.11a features are supported?
The product supports the following IEEE 802.11a functions:
OFDM protocol
Multi-Channel Roaming
Automatic Rate Selection
RTS/CTS feature
Fragmentation What IEEE 802.11b features are supported?
The product supports the following IEEE 802.11b functions:
CSMA/CA plus Acknowledge protocol
Multi-Channel Roaming
Automatic Rate Selection
RTS/CTS feature
Fragmentation
Power Management What IEEE 802.11g features are supported?
The product supports the following IEEE 802.11g functions:
CSMA/CA plus Acknowledge protocol
OFDM protocol
Multi-Channel Roaming
Automatic Rate Selection
RTS/CTS feature
Fragmentation
Power Management fragmentation: breaking a packet into smaller units when transmitting over a network medium that cannot support the original size of the packet. What is ad-hoc mode?
When a wireless network is set to ad-hoc mode, the wireless-equipped computers are configured to communicate directly with each other. The ad-hoc wireless network will not communicate with any wired network. What is infrastructure mode?
When a wireless network is set to infrastructure mode, the wireless network is configured to communicate with a wired network through a wireless access point. Appendix A: Troubleshooting Frequently Asked Questions 38 Wireless A/G Game Adapter What is roaming?
Roaming is the ability of a portable computer to communicate continuously while it and its user are moving freely throughout an area greater than that covered by a single access point. Before using the roaming function, the user must make sure that the workstation is set to the same channel number used by the access point of the dedicated coverage area. To achieve true seamless connectivity, the wireless LAN must incorporate a number of different functions. Each node and access point, for example, must always acknowledge receipt of each message. Each node must maintain contact with the wireless network even when not actually transmitting data. Achieving these functions simultaneously requires a dynamic RF networking technology that links access points and nodes. In such a system, the users end node undertakes a search for the best possible access to the system. First, it evaluates such factors as signal strength and quality, as well as the message load currently being carried by each access point and the distance of each access point to the wired backbone. Based on that information, the node next selects the right access point and registers its address. Communications between end node and host computer can then be transmitted up and down the backbone. As the user moves on, the end nodes RF transmitter regularly checks the system to determine whether it is in touch with the original access point or whether it should seek a new one. When a node no longer receives acknowledgment from its original access point, it undertakes a new search. Upon finding a new access point, it then re-registers, and the communication process continues. What is ISM band?
The FCC and their counterparts outside of the U.S. have set aside bandwidth for unlicensed use in the ISM
(Industrial, Scientific and Medical) band. Spectrum in the vicinity of 2.4 GHz, in particular, is being made available worldwide. This presents a truly revolutionary opportunity to place convenient high-speed wireless capabilities in the hands of users around the globe. What is Spread Spectrum?
Spread Spectrum technology is a wideband radio frequency technique developed by the military for use in reliable, secure, mission-critical communications systems. It is designed to trade off bandwidth efficiency for reliability, integrity, and security. In other words, more bandwidth is consumed than in the case of narrowband transmission, but the trade-off produces a signal that is, in effect, louder and thus easier to detect, provided that the receiver knows the parameters of the spread-spectrum signal being broadcast. If a receiver is not tuned to the right frequency, a spread-spectrum signal looks like background noise. There are two main alternatives, Direct Sequence Spread Spectrum (DSSS) and Frequency Hopping Spread Spectrum (FHSS). ism band: radio bandwidth utilized in wireless transmissions. spread spectrum: wideband radio frequency technique used for more reliable and secure data transmission. What is DSSS? What is FHSS? And what are their differences?
Frequency-Hopping Spread-Spectrum (FHSS) uses a narrowband carrier that changes frequency in a pattern that is known to both transmitter and receiver. Properly synchronized, the net effect is to maintain a single logical channel. To an unintended receiver, FHSS appears to be short-duration impulse noise. Direct-Sequence Spread-
dsss: Frequency transmission with a redundant bit pattern resulting in a lower probability of information being lost in transit. Appendix A: Troubleshooting Frequently Asked Questions 39 Wireless A/G Game Adapter Spectrum (DSSS) generates a redundant bit pattern for each bit to be transmitted. This bit pattern is called a chip
(or chipping code). The longer the chip, the greater the probability that the original data can be recovered. Even if one or more bits in the chip are damaged during transmission, statistical techniques embedded in the radio can recover the original data without the need for retransmission. To an unintended receiver, DSSS appears as low power wideband noise and is rejected (ignored) by most narrowband receivers. Would the information be intercepted while transmitting on air?
WLAN features two-fold protection in security. On the hardware side, as with Direct Sequence Spread Spectrum technology, it has the inherent security feature of scrambling. On the software side, WLAN offers the encryption function (WEP) to enhance security and access control. What is WEP?
WEP is Wired Equivalent Privacy, a data privacy mechanism based on a shared key algorithm, as described in the IEEE 802.11 standard. For more information, refer to Appendix B: Wireless Security. Appendix A: Troubleshooting Frequently Asked Questions 40 Wireless A/G Game Adapter Appendix B: Wireless Security Linksys wants to make wireless networking as safe and easy for you as possible. The current generation of Linksys products provide several network security features, but they require specific action on your part for implementation. So, keep the following in mind whenever you are setting up or using your wireless network. Security Precautions The following is a complete list of security precautions to take (as shown in this User Guide) (at least steps 1 through 5 should be followed):
1. Change the default SSID. 2. Disable SSID Broadcast. 3. Change the default password for the Administrator account. 4. Enable MAC Address Filtering. 5. Change the SSID periodically. 6. Use the highest encryption algorithm possible. Use WPA if it is available. Please note that this may reduce your network performance. 7. Change the WEP encryption keys periodically. To ensure network security, steps one through five should be followed, at least. Security Threats Facing Wireless Networks Wireless networks are easy to find. Hackers know that in order to join a wireless network, wireless networking products first listen for beacon messages. These messages can be easily decrypted and contain much of the networks information, such as the networks SSID (Service Set Identifier). Here are the steps you can take:
Change the administrators password regularly. With every wireless networking device you use, keep in mind that network settings (SSID, WEP keys, etc.) are stored in its firmware. Your network administrator is the only person who can change network settings. If a hacker gets a hold of the administrators password, he, too, can change those settings. So, make it harder for a hacker to get that information. Change the administrators password regularly. Appendix B: Wireless Security Security Precautions Note: Some of these security features are available only through the network router or access point. Refer to the router or access points documentation for more information. 41 Wireless A/G Game Adapter SSID. There are several things to keep in mind about the SSID:
1. Disable Broadcast 2. Make it unique 3. Change it often Most wireless networking devices will give you the option of broadcasting the SSID. While this option may be more convenient, it allows anyone to log into your wireless network. This includes hackers. So, dont broadcast the SSID. Wireless networking products come with a default SSID set by the factory. (The Linksys default SSID is linksys.) Hackers know these defaults and can check these against your network. Change your SSID to something unique and not something related to your company or the networking products you use. Change your SSID regularly so that any hackers who have gained access to your wireless network will have to start from the beginning in trying to break in. MAC Addresses. Enable MAC Address filtering. MAC Address filtering will allow you to provide access to only those wireless nodes with certain MAC Addresses. This makes it harder for a hacker to access your network with a random MAC Address. WEP Encryption. Wired Equivalent Privacy (WEP) is often looked upon as a cure-all for wireless security concerns. This is overstating WEPs ability. Again, this can only provide enough security to make a hackers job more difficult. There are several ways that WEP can be maximized:
1. Use the highest level of encryption possible 2. Use Shared Key authentication 3. Change your WEP key regularly WPA. Wi-Fi Protected Access (WPA) is the newest and best available standard in Wi-Fi security. Two modes are available: Pre-Shared Key and RADIUS. Pre-Shared Key gives you a choice of two encryption methods: TKIP
(Temporal Key Integrity Protocol), which utilizes a stronger encryption method and incorporates Message Integrity Code (MIC) to provide protection against hackers, and AES (Advanced Encryption System), which utilizes a symmetric 128-Bit block data encryption. RADIUS (Remote Authentication Dial-In User Service) utilizes a RADIUS server for authentication and the use of dynamic TKIP, AES, or WEP. Important: Always remember that each device in your wireless network MUST use the same encryption method and encryption key or your wireless network will not function properly. Appendix B: Wireless Security Security Threats Facing Wireless Networks 42 Wireless A/G Game Adapter WPA Pre-Shared Key. If you do not have a RADIUS server, select the type of algorithm, TKIP or AES, enter a password in the Pre-Shared key field of 8-64 characters, and enter a Group Key Renewal period time between 0 and 99,999 seconds, which instructs the Router or other device how often it should change the encryption keys. WPA RADIUS. WPA used in coordination with a RADIUS server. (This should only be used when a RADIUS server is connected to the Router or other device.) First, select the type of WPA algorithm, TKIP or AES. Enter the RADIUS servers IP Address and port number, along with a key shared between the device and the server. Last, enter a Group Key Renewal period, which instructs the device how often it should change the encryption keys. RADIUS. WEP used in coordination with a RADIUS server. (This should only be used when a RADIUS server is connected to the Router or other device.) First, enter the RADIUS servers IP Address and port number, along with a key shared between the device and the server. Then, select a WEP key and a level of WEP encryption, and either generate a WEP key through the Passphrase or enter the WEP key manually. Implementing encryption may have a negative impact on your networks performance, but if you are transmitting sensitive data over your network, encryption should be used. These security recommendations should help keep your mind at ease while you are enjoying the most flexible and convenient technology Linksys has to offer. Appendix B: Wireless Security Security Threats Facing Wireless Networks 43 Wireless A/G Game Adapter Appendix C: Glossary 802.11a - An IEEE wireless networking standard that specifies a maximum data transfer rate of 54Mbps and an operating frequency of 5GHz. 802.11b - An IEEE wireless networking standard that specifies a maximum data transfer rate of 11Mbps and an operating frequency of 2.4GHz. 802.11g - An IEEE wireless networking standard that specifies a maximum data transfer rate of 54Mbps, an operating frequency of 2.4GHz, and backward compatibility with 802.11b devices. Access Point - A device that allows wireless-equipped computers and other devices to communicate with a wired network. Also used to expand the range of a wireless network. Adapter - A device that adds network functionality to your PC. Ad-hoc - A group of wireless devices communicating directly with each other (peer-to-peer) without the use of an access point. AES (Advanced Encryption Standard) - A method that uses up to 256-bit key encryption to secure data. Backbone - The part of a network that connects most of the systems and networks together, and handles the most data. Bandwidth - The transmission capacity of a given device or network. Beacon Interval - Data transmitted on your wireless network that keeps the network synchronized. Bit - A binary digit. Boot - To start a device and cause it to start executing instructions. Bridge - A device that connects different networks. Broadband - An always-on, fast Internet connection. Browser - An application program that provides a way to look at and interact with all the information on the World Wide Web. Appendix C: Glossary 44 Wireless A/G Game Adapter Buffer - A shared or assigned memory area that is used to support and coordinate different computing and networking activities so one isn't held up by the other. Byte - A unit of data that is usually eight bits long Cable Modem - A device that connects a computer to the cable television network, which in turn connects to the Internet. CSMA/CA (Carrier Sense Multiple Access/Collision Avoidance) - A method of data transfer that is used to prevent data collisions. CTS (Clear To Send) - A signal sent by a wireless device, signifying that it is ready to receive data. Daisy Chain - A method used to connect devices in a series, one after the other. Database - A collection of data that is organized so that its contents can easily be accessed, managed, and updated. DDNS (Dynamic Domain Name System) - Allows the hosting of a website, FTP server, or e-mail server with a fixed domain name (e.g., www.xyz.com) and a dynamic IP address. Default Gateway - A device that forwards Internet traffic from your local area network. DHCP (Dynamic Host Configuration Protocol) - A networking protocol that allows administrators to assign temporary IP addresses to network computers by leasing an IP address to a user for a limited amount of time, instead of assigning permanent IP addresses. DMZ (Demilitarized Zone) - Removes the Router's firewall protection from one PC, allowing it to be seen from the Internet. DNS (Domain Name Server) - The IP address of your ISP's server, which translates the names of websites into IP addresses. Domain - A specific name for a network of computers. Download - To receive a file transmitted over a network. DSL (Digital Subscriber Line) - An always-on broadband connection over traditional phone lines. DSSS (Direct-Sequence Spread-Spectrum) - Frequency transmission with a redundant bit pattern resulting in a lower probability of information being lost in transit. Appendix C: Glossary 45 Wireless A/G Game Adapter DTIM (Delivery Traffic Indication Message) - A message included in data packets that can increase wireless efficiency. Dynamic IP Address - A temporary IP address assigned by a DHCP server. EAP (Extensible Authentication Protocol) - A general authentication protocol used to control network access. Many specific authentication methods work within this framework. EAP-PEAP (Extensible Authentication Protocol-Protected Extensible Authentication Protocol) - A mutual authentication method that uses a combination of digital certificates and another system, such as passwords. EAP-TLS (Extensible Authentication Protocol-Transport Layer Security) - A mutual authentication method that uses digital certificates. Encryption - Encoding data transmitted in a network. Ethernet - IEEE standard network protocol that specifies how data is placed on and retrieved from a common transmission medium. Finger - A program that tells you the name associated with an e-mail address. Firewall - A set of related programs located at a network gateway server that protects the resources of a network from users from other networks. Firmware - The programming code that runs a networking device. Fragmentation -Breaking a packet into smaller units when transmitting over a network medium that cannot support the original size of the packet. FTP (File Transfer Protocol) - A protocol used to transfer files over a TCP/IP network. Full Duplex - The ability of a networking device to receive and transmit data simultaneously. Gateway - A device that interconnects networks with different, incompatible communications protocols. Half Duplex - Data transmission that can occur in two directions over a single line, but only one direction at a time. Hardware - The physical aspect of computers, telecommunications, and other information technology devices. HTTP (HyperText Transport Protocol) - The communications protocol used to connect to servers on the World Wide Web. Appendix C: Glossary 46 Wireless A/G Game Adapter IEEE (The Institute of Electrical and Electronics Engineers) - An independent institute that develops networking standards. Infrastructure - A wireless network that is bridged to a wired network via an access point. IP (Internet Protocol) - A protocol used to send data over a network. IP Address - The address used to identify a computer or device on a network. IPCONFIG - A Windows 2000 and XP utility that displays the IP address for a particular networking device. IPSec (Internet Protocol Security) - A VPN protocol used to implement secure exchange of packets at the IP layer. ISM band - Radio bandwidth utilized in wireless transmissions. ISP (Internet Service Provider) - A company that provides access to the Internet. LAN - The computers and networking products that make up your local network. LEAP (Lightweight Extensible Authentication Protocol) - A mutual authentication method that uses a username and password system. MAC (Media Access Control) Address - The unique address that a manufacturer assigns to each networking device. Mbps (MegaBits Per Second) - One million bits per second; a unit of measurement for data transmission. mIRC - An Internet Relay Chat program that runs under Windows. Multicasting - Sending data to a group of destinations at once. NAT (Network Address Translation) - NAT technology translates IP addresses of a local area network to a different IP address for the Internet. Network - A series of computers or devices connected for the purpose of data sharing, storage, and/or transmission between users. NNTP (Network News Transfer Protocol) - The protocol used to connect to Usenet groups on the Internet. Node - A network junction or connection point, typically a computer or work station. Appendix C: Glossary 47 Wireless A/G Game Adapter OFDM (Orthogonal Frequency Division Multiplexing) - Frequency transmission that separates the data stream into a number of lower-speed data streams, which are then transmitted in parallel to prevent information from being lost in transit. Packet - A unit of data sent over a network. Passphrase - Used much like a password, a passphrase simplifies the WEP encryption process by automatically generating the WEP encryption keys for Linksys products. Ping (Packet INternet Groper) - An Internet utility used to determine whether a particular IP address is online. POP3 (Post Office Protocol 3) - A standard mail server commonly used on the Internet. Port - The connection point on a computer or networking device used for plugging in cables or adapters. Power over Ethernet (PoE) - A technology enabling an Ethernet network cable to deliver both data and power. PPPoE (Point to Point Protocol over Ethernet) - A type of broadband connection that provides authentication
(username and password) in addition to data transport. PPTP (Point-to-Point Tunneling Protocol) - A VPN protocol that allows the Point to Point Protocol (PPP) to be tunneled through an IP network. This protocol is also used as a type of broadband connection in Europe. Preamble - Part of the wireless signal that synchronizes network traffic. RADIUS (Remote Authentication Dial-In User Service) - A protocol that uses an authentication server to control network access. RJ-45 (Registered Jack-45) - An Ethernet connector that holds up to eight wires. Roaming - The ability to take a wireless device from one access point's range to another without losing the connection. Router - A networking device that connects multiple networks together. RTS (Request To Send) - A networking method of coordinating large packets through the RTS Threshold setting. Server - Any computer whose function in a network is to provide user access to files, printing, communications, and other services. SMTP (Simple Mail Transfer Protocol) - The standard e-mail protocol on the Internet. SNMP (Simple Network Management Protocol) - A widely used network monitoring and control protocol. Appendix C: Glossary 48 Wireless A/G Game Adapter Software - Instructions for the computer. A series of instructions that performs a particular task is called a program. SOHO (Small Office/Home Office) - Market segment of professionals who work at home or in small offices. SPI (Stateful Packet Inspection) Firewall - A technology that inspects every incoming packet of information before allowing it to enter the network. Spread Spectrum - Wideband radio frequency technique used for more reliable and secure data transmission. SSID (Service Set IDentifier) - Your wireless network's name. Static IP Address - A fixed address assigned to a computer or device that is connected to a network. Static Routing - Forwarding data in a network via a fixed path. Subnet Mask - An address code that determines the size of the network. Switch - 1. A data switch that connects computing devices to host computers, allowing a large number of devices to share a limited number of ports. 2. A device for making, breaking, or changing the connections in an electrical circuit. TCP (Transmission Control Protocol) - A network protocol for transmitting data that requires acknowledgement from the recipient of data sent. TCP/IP (Transmission Control Protocol/Internet Protocol) - A set of instructions PCs use to communicate over a network. Telnet - A user command and TCP/IP protocol used for accessing remote PCs. TFTP (Trivial File Transfer Protocol) - A version of the TCP/IP FTP protocol that has no directory or password capability. Throughput - The amount of data moved successfully from one node to another in a given time period. TKIP (Temporal Key Integrity Protocol) - a wireless encryption protocol that provides dynamic encryption keys for each packet transmitted. Topology - The physical layout of a network. TX Rate - Transmission Rate. Appendix C: Glossary 49 Wireless A/G Game Adapter UDP (User Datagram Protocol) - A network protocol for transmitting data that does not require acknowledgement from the recipient of the data that is sent. Upgrade - To replace existing software or firmware with a newer version. Upload - To transmit a file over a network. URL (Uniform Resource Locator) - The address of a file located on the Internet. VPN (Virtual Private Network) - A security measure to protect data as it leaves one network and goes to another over the Internet. WAN (Wide Area Network)- The Internet. WEP (Wired Equivalent Privacy) - A method of encrypting network data transmitted on a wireless network for greater security. WINIPCFG - A Windows 98 and Me utility that displays the IP address for a particular networking device. WLAN (Wireless Local Area Network) - A group of computers and associated devices that communicate with each other wirelessly. WPA (Wi-Fi Protected Access) - A wireless security protocol using TKIP (Temporal Key Integrity Protocol) encryption, which can be used in conjunction with a RADIUS server. Appendix C: Glossary 50 Wireless A/G Game Adapter Appendix D: Specifications Model Standards Ports WGA54AG IEEE 802.11a, 802.11b, 802.11g Power, Network Button/Switch Reset, Network Mode (Infra, AdHoc-A, AdHoc-B) Cabling Type Category 5 LEDs Power, Ethernet, Wireless Transmit Power 14dBm 1dBm Security Features WEP WEP Key Bits Warranty Dimensions 64, 128 3 Years 6.30" x 3.94" x 1.42"
(160 mm x 100 mm x 36 mm) Unit Weight 6.98 oz. (0.20 kg) Power 12V 1A Certifications FCC, IC-03 Operating Temp. 32 ~ 104F (0 ~ 40C) Storage Temp.
-4 ~ 158F (-20 ~ 70C) Appendix D: Specifications 51 Wireless A/G Game Adapter Operating Humidity 10~85% Non Condensing Storage Humidity 5~90% Non Condensing Appendix D: Specifications 52 Wireless A/G Game Adapter Appendix E: Warranty Information LIMITED WARRANTY Linksys warrants to You that, for a period of three years (the Warranty Period), your Linksys Product will be substantially free of defects in materials and workmanship under normal use. Your exclusive remedy and Linksys' entire liability under this warranty will be for Linksys at its option to repair or replace the Product or refund Your purchase price less any rebates. This limited warranty extends only to the original purchaser. If the Product proves defective during the Warranty Period call Linksys Technical Support in order to obtain a Return Authorization Number, if applicable. BE SURE TO HAVE YOUR PROOF OF PURCHASE ON HAND WHEN CALLING. If You are requested to return the Product, mark the Return Authorization Number clearly on the outside of the package and include a copy of your original proof of purchase. RETURN REQUESTS CANNOT BE PROCESSED WITHOUT PROOF OF PURCHASE. You are responsible for shipping defective Products to Linksys. Linksys pays for UPS Ground shipping from Linksys back to You only. Customers located outside of the United States of America and Canada are responsible for all shipping and handling charges. ALL IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE ARE LIMITED TO THE DURATION OF THE WARRANTY PERIOD. ALL OTHER EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF NON-INFRINGEMENT, ARE DISCLAIMED. Some jurisdictions do not allow limitations on how long an implied warranty lasts, so the above limitation may not apply to You. This warranty gives You specific legal rights, and You may also have other rights which vary by jurisdiction. This warranty does not apply if the Product (a) has been altered, except by Linksys, (b) has not been installed, operated, repaired, or maintained in accordance with instructions supplied by Linksys, or (c) has been subjected to abnormal physical or electrical stress, misuse, negligence, or accident. In addition, due to the continual development of new techniques for intruding upon and attacking networks, Linksys does not warrant that the Product will be free of vulnerability to intrusion or attack. TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL LINKSYS BE LIABLE FOR ANY LOST DATA, REVENUE OR PROFIT, OR FOR SPECIAL, INDIRECT, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, REGARDLESS OF THE THEORY OF LIABILITY (INCLUDING NEGLIGENCE), ARISING OUT OF OR RELATED TO THE USE OF OR INABILITY TO USE THE PRODUCT
(INCLUDING ANY SOFTWARE), EVEN IF LINKSYS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT WILL LINKSYS LIABILITY EXCEED THE AMOUNT PAID BY YOU FOR THE PRODUCT. The foregoing limitations will apply even if any warranty or remedy provided under this Agreement fails of its essential purpose. Some jurisdictions do not allow the exclusion or limitation of incidental or consequential damages, so the above limitation or exclusion may not apply to You. Please direct all inquiries to: Linksys, P.O. Box 18558, Irvine, CA 92623. Appendix E: Warranty Information 53 Wireless A/G Game Adapter Appendix F: Regulatory Information FCC STATEMENT This product has been tested and complies with the specifications for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used according to the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which is found by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
Reorient or relocate the receiving antenna Increase the separation between the equipment or devices Connect the equipment to an outlet other than the receiver's Consult a dealer or an experienced radio/TV technician for assistance FCC Caution: Operation within the 5150 to 5250GHz band is restricted to indoor use only. FCC Radiation Exposure Statement This equipment complies with FCC radiation exposure limits set forth for an uncontrolled environment. This equipment should be installed and operated with minimum distance 20cm between the radiator and your body. SAFETY NOTICES Caution: To reduce the risk of fire, use only No.26 AWG or larger telecommunication line cord. Do not use this product near water, for example, in a wet basement or near a swimming pool. Avoid using this product during an electrical storm. There may be a remote risk of electric shock from lightning. INDUSTRY CANADA (CANADA) This Class B digital apparatus complies with Canadian ICES-003. Cet appareil numrique de la classe B est conforme la norme NMB-003 du Canada. The use of this device in a system operating either partially or completely outdoors may require the user to obtain a license for the system according to the Canadian regulations. Appendix F: Regulatory Information 54 Wireless A/G Game Adapter EC DECLARATION OF CONFORMITY (EUROPE) Linksys declares that this product conforms to the specifications listed below, following the provisions of the European R&TTE directive 1999/5/EC:
EN 301 489-1, 301 489-17 General EMC requirements for Radio equipment. EN 609 50 Safety EN 300-328-1, EN 300-328-2 Technical requirements for Radio equipment. Caution: This equipment is intended to be used in all EU and EFTA countries. Outdoor use may be restricted to certain frequencies and/or may require a license for operation. Contact local Authority for procedure to follow. Note: Combinations of power levels and antennas resulting in a radiated power level of above 100 mW equivalent isotropic radiated power (EIRP) are considered as not compliant with the above mentioned directive and are not allowed for use within the European community and countries that have adopted the European R&TTE directive 1999/5/EC. For more details on legal combinations of power levels and antennas, contact Linksys Corporate Compliance. Linksys vakuuttaa tten ett dieses produkt tyyppinen laite on direktiivin 1999/5/EY oleellisten vaatimusten ja sit koskevien niden direktiivien muiden ehtojen mukainen. Linksys dclare que le produit est conforme aux conditions essentielles et aux dispositions relatives la directive 1999/5/EC. Belgique:
Dans le cas d'une utilisation prive, l'extrieur d'un btiment, au-dessus d'un espace public, aucun enregistrement n'est ncessaire pour une distance de moins de 300m. Pour une distance suprieure 300m un enregistrement auprs de l'IBPT est requise. Pour une utilisation publique l'extrieur de btiments, une licence de l'IBPT est requise. Pour les enregistrements et licences, veuillez contacter l'IBPT. France:
2.4 GHz Bande : les canaux 10, 11, 12, 13 (2457, 2462, 2467, et 2472 MHz respectivement) sont compltement libres d'utilisation en France (en utilisation intrieur). Pour ce qui est des autres canaux, ils peuvent tre soumis autorisation selon le dpartment. L'utilisation en extrieur est soumis autorisation pralable et trs restreint. Vous pouvez contacter l'Autorit de Rgulation des Tlcommunications (http://www.art-telecom.fr) pour de plus amples renseignements. Appendix F: Regulatory Information 55 Wireless A/G Game Adapter Appendix G: Contact Information Need to contact Linksys?
Visit us online for information on the latest products and updates to your existing products at:
Can't find information about a product you want to buy on the web? Do you want to know more about networking with Linksys products? Give our advice line a call at:
Or fax your request in to:
If you experience problems with any Linksys product, you can call us at:
Don't wish to call? You can e-mail us at:
If any Linksys product proves defective during its warranty period, you can call the Linksys Return Merchandise Authorization department for obtaining a Return Authorization Number at:
(Details on Warranty and RMA issues can be found in the Warranty Information section in this Guide.) http://www.linksys.com or ftp.linksys.com 800-546-5797 (LINKSYS) 949-823-3002 800-326-7114 support@linksys.com 949-823-3000 Appendix G: Contact Information 56
frequency | equipment class | purpose | ||
---|---|---|---|---|
1 | 2004-11-05 | 5180 ~ 5320 | NII - Unlicensed National Information Infrastructure TX | Original Equipment |
2 | 5745 ~ 5825 | DTS - Digital Transmission System |
app s | Applicant Information | |||||
---|---|---|---|---|---|---|
1 2 | Effective |
2004-11-05
|
||||
1 2 | Applicant's complete, legal business name |
LINKSYS LLC
|
||||
1 2 | FCC Registration Number (FRN) |
0008067837
|
||||
1 2 | Physical Address |
121 Theory Drive
|
||||
1 2 |
Irvine, California 92617
|
|||||
1 2 |
United States
|
|||||
app s | TCB Information | |||||
1 2 | TCB Application Email Address |
h******@AmericanTCB.com
|
||||
1 2 | TCB Scope |
A4: UNII devices & low power transmitters using spread spectrum techniques
|
||||
app s | FCC ID | |||||
1 2 | Grantee Code |
Q87
|
||||
1 2 | Equipment Product Code |
WGA54AG
|
||||
app s | Person at the applicant's address to receive grant or for contact | |||||
1 2 | Name |
J****** H********
|
||||
1 2 | Title |
Regulatory Compliance Manager
|
||||
1 2 | Telephone Number |
949-2********
|
||||
1 2 | Fax Number |
949-2********
|
||||
1 2 |
j******@belkin.com
|
|||||
app s | Technical Contact | |||||
1 2 | Firm Name |
Advance Data Technology Corporation
|
||||
1 2 | Name |
E**** W******
|
||||
1 2 | Physical Address |
No. 19 Hwa Ya 2nd rd.
|
||||
1 2 |
Kueishan Taoyuan, 333
|
|||||
1 2 |
Taiwan
|
|||||
1 2 | Telephone Number |
+886-******** Extension:
|
||||
1 2 | Fax Number |
+886-********
|
||||
1 2 |
e******@adt.com.tw
|
|||||
app s | Non Technical Contact | |||||
1 2 | Firm Name |
Advance Data Technology Corporation
|
||||
1 2 | Name |
E**** W******
|
||||
1 2 | Physical Address |
No. 19 Hwa Ya 2nd rd.
|
||||
1 2 |
Kueishan Taoyuan, 333
|
|||||
1 2 |
Taiwan
|
|||||
1 2 | Telephone Number |
+886-******** Extension:
|
||||
1 2 | Fax Number |
+886-********
|
||||
1 2 |
e******@adt.com.tw
|
|||||
app s | Confidentiality (long or short term) | |||||
1 2 | Does this application include a request for confidentiality for any portion(s) of the data contained in this application pursuant to 47 CFR § 0.459 of the Commission Rules?: | Yes | ||||
1 2 | Long-Term Confidentiality Does this application include a request for confidentiality for any portion(s) of the data contained in this application pursuant to 47 CFR § 0.459 of the Commission Rules?: | No | ||||
if no date is supplied, the release date will be set to 45 calendar days past the date of grant. | ||||||
app s | Cognitive Radio & Software Defined Radio, Class, etc | |||||
1 2 | Is this application for software defined/cognitive radio authorization? | No | ||||
1 2 | Equipment Class | NII - Unlicensed National Information Infrastructure TX | ||||
1 2 | DTS - Digital Transmission System | |||||
1 2 | Description of product as it is marketed: (NOTE: This text will appear below the equipment class on the grant) | Wireless A/G Game Adapter | ||||
1 2 | Related OET KnowledgeDataBase Inquiry: Is there a KDB inquiry associated with this application? | No | ||||
1 2 | Modular Equipment Type | Does not apply | ||||
1 2 | Purpose / Application is for | Original Equipment | ||||
1 2 | Composite Equipment: Is the equipment in this application a composite device subject to an additional equipment authorization? | Yes | ||||
1 2 | Related Equipment: Is the equipment in this application part of a system that operates with, or is marketed with, another device that requires an equipment authorization? | No | ||||
1 2 | Grant Comments | Power Output listed is Conducted. The antenna(s) used for this transmitter must be installed to provide a separation distance of at least 20 cm from all persons and must not be co-located or operating in conjunction with any other antenna or transmitter. This transmitter is restricted to indoor use only within the 5.15-5.25 GHz band. End-users and installers must be provided with antenna installation instructions and transmitter operating conditions for satisfying RF exposure compliance. | ||||
1 2 | Is there an equipment authorization waiver associated with this application? | No | ||||
1 2 | If there is an equipment authorization waiver associated with this application, has the associated waiver been approved and all information uploaded? | No | ||||
app s | Test Firm Name and Contact Information | |||||
1 2 | Firm Name |
Bureau Veritas CPS (H.K.) Ltd. Taoyuan Branch
|
||||
1 2 | Name |
T**** W******
|
||||
1 2 | Telephone Number |
886-2********
|
||||
1 2 | Fax Number |
886-2********
|
||||
1 2 |
t******@adt.com.tw
|
|||||
Equipment Specifications | |||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Line | Rule Parts | Grant Notes | Lower Frequency | Upper Frequency | Power Output | Tolerance | Emission Designator | Microprocessor Number | |||||||||||||||||||||||||||||||||
1 | 1 | 15E | 20 28 CC | 5180.00000000 | 5320.00000000 | 0.0200000 | |||||||||||||||||||||||||||||||||||
Line | Rule Parts | Grant Notes | Lower Frequency | Upper Frequency | Power Output | Tolerance | Emission Designator | Microprocessor Number | |||||||||||||||||||||||||||||||||
2 | 1 | 15C | 20 28 CC | 2412 | 2462 | 0.052 | |||||||||||||||||||||||||||||||||||
2 | 2 | 15C | 20 28 CC | 5745 | 5825 | 0.02 |
some individual PII (Personally Identifiable Information) available on the public forms may be redacted, original source may include additional details
This product uses the FCC Data API but is not endorsed or certified by the FCC